Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice
Published Title Score

Final Fantasy VII Rebirth

Time Materia Guide - Final Fantasy VII Rebirth

Shane Williams

There are lots of Materia to track down in Final Fantasy VII Rebirth and they all offer unique abilities, such as Time which gives you access to useful skills like "Haste" iconHaste, "Slow" iconSlow, and "Stop" iconStop. On this page, we’ll provide you with the necessary steps to finding the "Time Materia" iconTime Materia and how to best use it.

The Time Materia can be purchased from vendors or obtained via minigames

Time Materia Location in Final Fantasy VII Rebirth

The Time Materia can be acquired by acquiring Rank III (15,000 points) in the Brigantine Stage of Pirate’s Rampage which becomes available when you reach Costa del Sol in Chapter 6. However, this can be quite challenging as you’ll need to make sure you focus on the correct targets to obtain as many points as possible in each round, so check out our Pirate’s Rampage Guide for tips. You can also get a Time Materia by completing the Nibel Region Intel: Level 1 in the Combat Simulator which becomes available after you’ve battled 20 enemies in the Nibel region. Alternatively, you can just purchase the Time Materia from a Materia Vendor for 5,000 Gil in the later chapters.

How to Use the Time Materia in FF7 Rebirth

With the Time Materia in your possession, head on over to the Materia & Equipment Option in the menu and equip it to any of the characters who are in your main party. This will give you access to some useful spells such as Haste, Slow, and Stop and these will become extremely useful in some of the battles in the later chapters. If you don’t have access to the higher level version of Time Materia, then you can temporarily increase its level by linking it to a "Level Boost Materia" iconLevel Boost Materia or equip Time Materia "Earrings" iconEarrings, earned in the "Chocobo Races" iconChocobo Races at the "Gold Saucer" iconGold Saucer.

How Does Haste, Slow, and Stop Work?

Haste will increase the rate at which the ATB gauge fills which will be useful when trying to stagger enemies as you’ll be able to use powerful attacks in quick succession. Slow will decrease the rate at which enemies use special attacks which is good to use against fast moving fiends such as wolves. Stop will allow you to halt all of your opponent’s movement and actions which makes them vulnerable to your attacks for a short amount of time.

More Final Fantasy VII Rebirth Guides

Rebirth has so much to offer so if you’re feeling lost, or just want to find out more about new features, tips and tricks on the combat system, or how to use certain Materia, be sure to check out the links below!

No Comments
Guide Information
  • Publisher
    Square Enix
  • Platforms,
  • Genre
    Action RPG
  • Guide Release
    15 February 2024
  • Last Updated
    11 July 2024
    Version History
  • Guide Author

Share this free guide:

The second in a trio of games, Final Fantasy VII Rebirth continues with the epic retelling of the original Final Fantasy VII story. Follow Cloud Strife and company, as they chase Sephiroth, after the events that unfolded in the city of Midgar. Final Fantasy VII Rebirth will contain the same action-based combat system introduced in Remake, with additions to keep it fresh. To help you along the way, this guide plans to contain the following content:

  • Breakdown of gameplay elements and combat mechanics
  • Detailed guides on how to play every playable character
  • Boss strategies for those who might be struggling
  • Walkthroughs for the harder-to-complete Side Quests
  • Locations of any and all Collectibles
  • Extensive list of all Minigames, with thorough guides on all of them
  • Roadmap and guide on how to unlock the coveted Platinum Trophy

Get a Gamer Guides Premium account: