While Kingdom Come: Deliverance 2 trends towards realism, some video games tropes still manage to sneak into the game, just to keep things interesting. One of these excesses is the Alchemy skill, and while you won’t be using the Philosopher’s Stone to create gold, you can turn humble weed into groschen with a little time, patience, and practice. This page will discuss how to level the Alchemy skill and which Alchemy perks to select in Kingdom Come: Deliverance 2!
Page Breakdown¶
Quick Search |
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Alchemy Uses and Effects |
Leveling Alchemy |
Best Alchemy Perks |
Alchemy Uses and Effects¶
Alchemy is a skillset that governs your ability to brew various perfumes, potions, decoctions and other substances at an Alchemy Bench. The higher your Alchemy skill, the easier it will be to successfully brew alchemical substances, and if you’re especially adept at it, you may brew more powerful substances whenever you create something at an Alchemy Bench.
Perfumes can increase your Charisma, potions can heal you, remove debuffs like food poisoning and drunkenness, or even save your game, improve your stats, increase Stamina regeneration, and more. Even creating soap to wash your clothes is a feature of alchemy! You can buy most of these alchemical substances from alchemists, but it’s much cheaper to create them yourself… even better, if you boost your Alchemy skill you’ll be able to create so many of these substances with such ease that you can turn a significant profit selling them!
(1 of 3) Follow recipes to brew potions,
In short, if you want to boost numerous stats, skills and derived variables, save your game, wash your clothes and potentially generate a steady income in the process, Alchemy might just be for you!
Leveling Alchemy¶
Unlike some stats and skills that can level up as you do other things (leveling Vitality as you fight, run, jump and carry heavy loads), Alchemy is a fairly focused endeavor - create things at an Alchemy Bench and you’ll level up Alchemy. The more [competently you follow the recipe], the better the result, the more Alchemy XP you’ll gain in the process. That said, crafting potions and whatnot is generally a low-risk endeavor. Most of the time you can ruin what you’re working on, you only need to be wary when you’re boiling something, or tossing some ingredient in the pot - once it’s been added to the pot, mixed, mashed or boiled, you stand to lose a few ingredients if you abandon the attempt or botch the recipe. In most cases this will set you back the equivalent of 3-6 groschen.
(1 of 2) You can buy ingredients, recipes and potions from alchemists,
You can buy ingredients, recipes and potions from alchemists, (left), but it’s much cheaper to just pick herbs yourself and brew potions out of them. (right)
Fortunately, however, most alchemical ingredients are free - growing almost everywhere, in fact! Picking these plants is the purview of the Survival skill, making these skills very closely linked, but when you can find fields of herbs numbering in the hundreds - if not thousands - just outside of most towns, the price of leveling your Alchemy skill is negligible (so long as you don’t mind what potions you’re actually creating). Alchemy levels fairly quickly, too, even though it can take some time to brew each potion, an overall monotonous minigame, when done in bulk, but the gains far outweigh a bit of tedium.
You will have access to an Alchemy Bench in the prologue, but the number of herbs that grow around the hut you find yourself at are finite. More than enough to level up Alchemy a few times, if you care to, but for a higher skill ceiling you’ll need to progress until the quest [Wedding Crashers] starts, at which point you’ll be free to roam the wilderness of Troskowitz. Find the alchemist on the western edge of town and you’ll also discover his Alchemy Bench in a shed outside, which you can freely use any time you please. Scour the fields nearby and you’ll find more than enough Chamomile and Sage to create Chamomile Decoctions, but if you want to expand your recipes, you can buy them from said Alchemist. Making Marigold Decoctions, Buck’s Blood Potions and Saviour Schnapps will all expand your arsenal and make your life easier, but it doesn’t matter what you concoct as far as leveling goes - brew anything and you’ll earn Alchemy XP.
(1 of 2) The difference in quality between a weak potion,
The difference in quality between a weak potion, (left), and a strong one can be quite stark! (right)
Best Alchemy Perks¶
As you brew potions and other substances, your Alchemy skill will raise, earning you perk points to spend. Many of these can be banked for perks found in other stats and skills, but if you want to be more efficient with your alchemy (read: get more stuff every time you brew and make more money), you should consider the following perks:
Potion Seller¶
Kind of a no-brainer, really - it’ll increase the amount of groschen you earn from selling potions by 30%. If you want to make selling potions a primary means of making money, even in the short term, this will expedite matters considerably.
Secret of Matter¶
There are two ranks of this perk and it’s exclusive with the Secret of Equilibrium perks. Normally you brew three potions when you successfully create such a substance at an Alchemy Bench, and the first rank of this perk will increase this by +1 potion, while the second increases it by +2. If you get both perks, they’ll combine, netting you +3 potions every time you brew, for a total of six potions a pop. Needless to say, this halves the amount of brewing you have to do for the same gains, and being able to just brew up half a dozen potions which can each be sold for 10+ groschen, or creating six Saviour Schnapps at a time… that’s game-changing stuff right there.
(1 of 3) The more you brew potions (and the higher quality those potions are) the higher your Alchemy skill will get!
Secret of Secrets¶
This perk allows you to create a high tier of potion, above even the “strong” grade. These potions - named “Henry’s” something or other (Henry’s Saviour Schnapps, for example) have significantly boosted properties and sell for even more, and cannot be bought in stores. Granted, the gains aren’t game-changing (+60 Health regen on Henry’s Marigold Decoction vs +40 Health regen on a Strong Marigold Decoction is a good example of what you’re looking at) but if you’re already adept at brewing potions, this effectively nets you a stronger product and more money every time you brew.
Enthusiast¶
The least important of these recommended perks, this is more of an honorable mention than a full-throated endorsement. If you plan to spend a lot of time at the Alchemy Bench, this perk will increase your Energy and halt your Nourishment loss. Granted, both of these problems can be solved by a trip to the local inn, but not having to worry about your condition while spending a long day brewing isn’t a terrible boon.
If you fancy investing some serious time into Alchemy, grab the recommended perks above. A full list of the Alchemy perks you can unlock can be found below:
List of Alchemy Perks¶
Perk | Effect | Requirement |
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Lab Dweller | The effects of potions and alcohol will last longer, and your eventual hangovers will be a little shorter | – |
Art of Preservation | Raw food and herbs you have in your inventory will spoil 50% slower. | Lv 6 |
Enthusiast | While brewing potions, your Energy will slowly replenish and your Nourishment will not decrease. | Lv 6 |
Potion Seller | You can sell the potions you brew for 30% more. | Lv 6 |
Secret of Equilibrium | The brewing process will be more tolerant of minor errors, making it easier to achieve better quality potions. | Lv 8 - Exclusive with Secret of Matter |
Secret of Matter | Every time you successfully brew a potion, you get 1 extra potion of the same quality. | Lv 8 - Exclusive with Secret of Equilibrium |
Poison Specialist | You can poison more arrows from a single dose of poison, and it will last on your weapon for more hits. | Lv 10 |
Purple Haze | For each potion or alcohol effect you have active at one time, your Vitality increases by 1. | Lv 10 |
Dark Arts Apprentice | When brewing potions between midnight and dawn (0:00 - 4:30) you’ll work better - the whole process will be less susceptible to minor mistakes and you’ll easily achieve a higher quality product. In addition you have a +2 bonus to Coercion, Domination and Intimidate stats when talking to commoners. | Lv 12 |
Water of Life | Healing potions heal you 25% faster. | Lv 12 |
Secret of Equilibrium II | In the brewing process, tolerance for your mistakes will be considerable. If you also have the first level of this perk, the effects stack and the resulting advantage will be even greater. | Lv 14 - Exclusive with Secret of Matter II |
Secret of Matter II | Each time you successfully brew a potion, you get 2 more of the same quality. If you also have the first level of the perk, you get an extra 3 potions. | Lv 14 - Exclusive with Secret of Equilibrium II |
Secret of Secrets | If you follow the recipe precisely and your brewing time is perfect, you can brew potions of exceptional quality, which the ordinary herbalist can only dream of. | Lv 16 |
Poison Specialist II | When using a dose of poison on arrows, you can poison more of them, and it lasts longer on your weapon. | Lv 18 - Poison Specialist |
Purple Haze II | For each potion or alcohol effect you have active at one time, your Vitality increases by 2. | Lv 18 - Purple Haze |
Special Powder | When using ammunition and powder of your own making, the efficiency of firearms increases by 20% and the weapon suffers less damage from firing. | Lv 18 |
For more information on leveling the sister skill to Alchemy, Survival, check out the Survival Leveling and Perks page. If you need help brewing higher-quality potions, check out the [Brewing Perfect Potions] page.
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