Having a craft in medieval Bohemia was an incredibly useful skill and opened many doors for man. Kingdom Come: Deliverance II continues the trend of the first game by allowing Henry to continue to apply his roots in Blacksmithing to his own benefit. Keep reading to learn how to level the Craftsmanship skill and which perks to unlock first.
Table of Contents¶
If you want to jump to a specific section, click on the links below.
Quickjump |
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Craftsmanship Uses and Effects |
Leveling Craftsmanship |
Best Craftsmanship Perks |
List of Craftsmanship Perks |
Craftsmanship Uses and Effects¶
While it may seem obvious the uses of the Craftsmanship skill, to improve and offer bonuses based on Blacksmithing, there is far more to it, as it will also benefit when Henry is dealing with other Craftsmen. Increase your level in this skill and you’ll find yourself able to craft more recipes, use less resources for both creating and repairing, and even get bonuses from such activities.
As you’re most likely aware by now, there are many different weapon types to be found in Kingdom Come: Deliverance II and as such, many recipes (known as Sketches here) for you to create them with. You’ll also get more bonuses when you use kits to repair your own gear, such as attack bonuses or durability increases.
Finally, when you unlock certain Perks, you’ll be able to craft weapons at an expertise better than what you can purchase at other Blacksmiths, making this a path well worth following if you want to be more self sufficient.
Leveling Craftsmanship¶
As with many of the skills in the game, putting it into action will see you gain XP, so using the smithy that is dotted all over both regions will see you get the largest increases of Craftsmanship XP. What you may not know, however, is that using the various kits that you can purchase and find will also provide XP, that’s why it’s always handy to have a few of each kit on your horse at any time so you can repair them yourself.
Washing Clothes, interestingly, also counts as a craft, so whenever you manually do that, you’ll also get some easy XP for Craftsmanship. Seeing as Henry will find himself either dirty or bloody with increasing frequency as your adventure continues, there’s plenty of opportunities to get some XP from washing your clothes, so consider keeping Soap on you and do it yourself rather than using a Bath.
As you continue to level up the Craftsmanship skill, you can learn the Keen Eye Perk, this allows you to earn some Craftsmanship XP whenever you have a merchant repair your gear. The higher the cost, the more XP you’ll receive from it so with this and the repair kits, you’ll ensure that you’re always getting XP from repairing gear, be it yourself or from merchants.
The final method for leveling your Craftsmanship skill, like with every other skill in the game, is by making use of Skill Trainers. There’s not much to know about Skill Trainers beyond discovering their location and paying the requisite coin per rank you want to learn. You can find out how much each one costs below:
Skill Trainer Rank | Groschens |
---|---|
Basics | 100 |
Apprentice | 500 |
Journeyman | 1500 |
? | 5000 |
A lot of Skill Trainers can be found by discovering new areas, some will become a Skill Trainer after completing a quest for them. One such Trainer is Radovan, the Blacksmith, in Tachov, after completing The Blacksmith’s Son. Alternatively, the Scribes in Troskowitz will offer opportunities to sell Skill Books, with which you can read to learn specific skills.
Best Craftsmanship Perks¶
Every time your Craftsmanship skill reaches a new even level (so 6, 8, 10, etc.), you’ll get a Perk Point to spend, with each of these thresholds offering new Perks available to learn. While it is entirely possible to grab every Perk, that involves a massive amount of investment and as such, you’ll want to prioritize specific Perks. With that said, these are the Perks you should be looking to unlock as soon as possible:
Martin’s Secret¶
As mentioned above, if you spend a lot of time honing your craft, you can eventually make special grade weapons. Once you learn this Perk, you’ll be able to make weapons of the fourth and highest grade (which cannot be purchased anywhere) which are the strongest and unmatched weapons in the game. You will, however, need to make sure you follow through the smithing process to perfection hit the required grade.
Helping Hand and Keen Eye¶
These two work hand-in-hand and are well worth getting as soon as possible. Helping Hand will reduce the cost of repairs at any Craftsman (such as Radovan in Tachov) while Keen Eye will see that you get XP for repairing gear in this manner, the more it costs, the higher the XP. Make a habit of repairing gear whenever you’re in town and that XP will soon add up.
Locksmith¶
Picking locks is always an important skill to master in Kingdom Come: Deliverance II and with this Perk, you’ll gain a +3 bonus to the Lockpicking skill, making it easier to perform. What’s more, you’ll obtain around one-three Lockpicks whenever you finish smithing something, this ensures you always have plenty on hand.
Razor-Sharp¶
The earliest Perk you can learn in this tree is one of the more useful ones, provided you take the time to sharpen your weapon at the grinding stones found throughout Trosky and Kuttenberg. Once you sharpen a weapon to 98% durability, it’ll gain this buff that will increase Slashing Damage by 10%. This will last until the weapon drops below 75%, which is a fair few fights making this a Perk that will offer benefits for quite some time.
List of Craftsmanship Perks¶
The table below will list all of the Perks you can find in the Craftsmanship tree, along with what level and other requirements they may have:
Perk | Effect | Requirement |
---|---|---|
Razor-Sharp | If you sharpen a weapon to 98% or more on the grindstone, it will deal 10% more damage. The effect lasts until the weapon’s condition drops below 75%. | Lv 6 |
Seven-League Boots | If you wear boots repaired by yourself, sprinting will cost you 25% less Stamina, so you can run longer and go further. | Lv 6 |
Well-Fitted | Armour and clothing that you repair yourself with the Armourer’s kit will make less noise when worn. The effect lasts until the item’s quality level drops. | Lv 6 |
Helping Hand | Repairs by craftsmen will be 20% cheaper for you. | 8 |
Thorough Maintenance | Your gear will be damaged 10% slower, so you don’t have to repair it as often. | Lv 8 |
Hardened Steel | The weapons you forge will have excellent properties and will therefore take damage 20% slower. | Lv 10 |
Keen Eye | If you get your gear repaired by a craftsman, you’ll gain a little experience in Craftsmanship. The experience you gain will increase along with the repair price. | Lv 10 |
Locksmith | When picking locks, your Thievery skill will count as 3 higher, so it’ll be a lot easier. Plus, you can also make use of scrap iron, so you’ll get an extra 1-3 lockpicks for each item you successfully forge. | Lv 12 |
Totally Legit | Stolen weapons, armour and clothing in your inventory will lose their stolen status 20% faster. | Lv 12 |
Bowyer | Bows and crossbows that you repair yourself with the Bowyers kit are 10% more powerful. Thus your shots will fly farther and have more penetration. | Lv 14 |
Thorough Maintenance II | Your gear will take 20% less damage. | Lv 14 - Thorough Maintenance |
Martin’s Secret | Now you will be able to forge weapons of the fourth, i.e. the highest quality. Weapons of this quality cannot be obtained in any other way than by forging them yourself, and their strength and effectiveness is unmatched. | Lv 16 |
Seven-League Boots II | If you put on self-repaired boots, the sprint will cost you 50% less stamina, so you can sprint longer and run further. | Lv 16 - Seven-League Boots |
There you have it; you now know how to level the Craftsmanship skill in Kingdom Come: Deliverance II along with knowledge on what the best Perks are to learn as soon as possible. With this, you can now smith to your hearts content and forge some of the best weapons in the game.
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