Building Outposts and setting up mining operations is an important part of crafting in Starfield. It is one of the more reliable ways for you to get important crafting materials frequently. If you’re a player looking to make comfy homes, build spaceships, large outposts, and settlements, or upgrade your weapons, spacesuits, helmets, and packs, then you will need resources. So, to aid you with the most common crafting materials, we have made a list of Starfield’s best Planets for Outposts, offering suggestions to get a wide range of materials and resources for all-purpose crafting.
Here is a look at some of the best planets for Outposts in Starfield, featuring the reasons why, and the materials that make certain planets better for Outposts.
Best Planets for Outposts in Starfield¶
Below is a list of Starfield’s best planets for outposts in our opinion. The reason for them is that these contain a solid mixture of resources often associated with weapon crafting, research requirements, base building, and other forms of crafting early on. These are likely the most common resources you need across the game. So, it’s better to take a look at these planets for your crafting needs. It also means you have one spare in case there’s any strange resource you need for whatever reason, meaning you can explore yourself and find that godly planet to create a steady stream of resources for your projects. There are 45 mining resources in the game, and many planets you find will only have a few at a time.
Planet | System | Resources |
---|---|---|
Tau Ceti VIII-b | ![]() |
One of the earliest planets you can find the fairly uncommon ![]() ![]() ![]() ![]() ![]() ![]() |
Tau Ceti I | ![]() |
This early game planet on the far left of Sol contains Palladium, Viridium, ![]() ![]() ![]() ![]() ![]() |
Tau Ceti V | ![]() |
Has access to ![]() ![]() ![]() ![]() |
Eridani VII-c | ![]() |
This moon is a better Pluto and Titan, with its having ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Eridani II | ![]() |
Contains ![]() ![]() ![]() ![]() ![]() |
Eridani III | ![]() |
This planet has the complete uranium family, making it a valuable place to put in a mine. You will find ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Eridani Vii-C | ![]() |
Contains ![]() ![]() ![]() |
Linnaeus IV-b | ![]() |
Has ![]() ![]() ![]() ![]() ![]() ![]() |
Shoza III | ![]() |
One of the planets found in the midbelt of the star system to the right of Cheyenne. This planet contains life for ![]() ![]() ![]() ![]() ![]() |
Verne VII-D | ![]() |
This planet is popular for containing the full family of mercury resources. You will be able to extract ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Volii Epsilon | ![]() |
Volii Epilson is the same system where you will find the major city of ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
With these seven celestial bodies for potential outposts, you’ll find near enough all of the materials you need for the most common crafting needs in Starfield. These are likely Starfield’s best Planets for Outposts, thanks to them covering a lot of ground and even some of the less suggested crafting materials in the game. The most obvious examples being the likes of Tungsten,
Titanium,
Iron, and
Aluminum
Best Planets For Finding Fauna and Flora Resources¶
While mining is important, you will be missing out on important resources like Sealant,
Membranes, and
Structural Materials. To get these items, you need to find planets that have the correct drops from the flora and fauna that live there. As with the section above, there are several planets across the universe that have been found to be rich in these resources. Once you can set up a Greenhouse and Animal Husbandry area, you will be able to naturally farm these resources on any planet.
Planet | System | Resources |
---|---|---|
Beta Marae I | ![]() |
Beta Marae is a frozen planet that offers the chance to farm eight different resources. From the plant life, you can harvest ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cassiopeia IV-a | ![]() |
This is a small moon in the same system where ![]() ![]() ![]() ![]() ![]() ![]() |
Procyon 3 | Proycon A System | Proycon 3 is another high-resource planet. From the fauna, you can get ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Zeta Ophiuchi I | ![]() |
This is a planet where you can harvest nine different resources from the present flora and fauna. From the plant life, you will be able to acquire ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Other Notable ‘Best’ Planets for Outposts in Starfield¶
However, if you go very heavy on crafting, you’re going to need to get much rarer resources, which means venturing out into the distant star systems to the right of Cheyenna, Voila, and other fringes of the settled systems, so, that’s why we offer a few options in case you need to get Outposts for those very rare resources. Yet, considering that not everyone will go down a heavy crafting route, this list is still appropriate for all player types when it comes to building outposts on planters in Starfield.
If some of these are somewhat hard to get to, then Olympus and Sol have decent planets for resources. Nesoi, the main habitable planet of Olympus, has decent materials to create some early Outposts, Meanwhile, moons and planets like Titan and Pluto in Sol are some of the best early-game outposts in Starfield for weapon crafting. Both contain Lead, Tungsten, and Titanium, two of which are some of the most needed early-game weapon crafting materials, with other planets like Mars offering all the Iron you need and traders for mining materials. The only issue is they are limited in their overall available resources, and so outposts on other suggestions above are very helpful.
Titan is an excellent spot for an early outpost if you are focusing on weapon mods, but there are better alternatives on our list.
However, if you decide to go much harder on the crafting, you’ll need much rarer materials, typically found in more distant star systems. The advice we look for there is to go to places like Moloch and Muphris, which are mid-cluster stars to the right of Cheyenne. These are level 25-50 star range systems, which typically have higher chances of finding the three-dot rarity materials like Europium, Xenon, etc., which are only needed for the most experienced crafters in the game. Expect to find those sorts of materials around those fringes of space.
Once you start getting to those higher-level star systems and can craft much more advanced gear at outposts, ships, and player equipment like suits, apparel, and weapons, you’ll likely need to abandon an outpost and look much further into the stars. But, for the more basic stuff, the seven are Starfield’s best planets for outposts to settle on, for the most part, and most common crafting needs.
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