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The Witcher 3: Wild Hunt

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Enroute to Crows Perch

By
Nathan Garvin
3 Comments
Important Items in this Area
Adalbert Kermith’s First Map
Adalbert Kermith’s Second Map
Gwent Players in this Area
Blacksmith - Random Card
Merchant - Random Card

The two leads you have require you to head to Crow’s Perch (south-east) or far south to Malcose. Since Crow’s Perch is closer, let’s head there, first… but there are some worthwhile detours to take along the way.

Bandit Camp (level 7)

From Heatherton head south along the road until, some distance south, you come across a four-way split. At this split is a Bandit Camp. Kill the Deserters (level seven) outside the nearby house, then loot the chest near the door. There are more goodies inside, but nothing exceptional.

Dispatch some Deserters on your way down to Blackbough (left). Along the road you’ll find a desecrated shrine, which you can help repair (right).

Defender of the Faith (level 10)

Take the road south, and when that road splits, head west until you find a Peasant lady in distress. Talk to her and she’ll babble about having to repair a shrine to appease some being named “Verna”. Agree to help her and Geralt will go through the great effort of lifting the wooden image up. Once set into place the woman will praise you as the new official shrine-fixer. Geralt tells her he already has a profession, and she equates being a Witcher with fighting evil… and nothing’s more evil than vandals! Offer to help repair any more damaged shrines you see and be about your business. The other shrines are further south, past Malcose. It’ll be a while before this guide takes you down that way.

Objective Reward
For repairing the shrine 10 XP

Blackbough

After repairing the shrine continue west along the road to reach Blackbough. When you arrive in Blackbough, rest until day time so you can play Gwent with Merchant along the eastern end of town, and a Blacksmith to the south-west. The cards you’ll get for winning are random, and neither of them are overly challenging opponents.

The Blacksmith will also sell a variety of diagrams, as well as “Adalbert Kermith’s Second Map” . These maps, which are sold by various craftsmen and merchants throughout the game, give you information pertaining to various Witcher gear you can uncover, and so are well worth purchasing. Read this one to start the quest “Scavenger Hunt: Cat School Gear Upgrade Diagrams - Part 2” . Map or not, this guide will point out when you’re opportunistically close to some Witcher Diagrams, so don’t fret too much. The merchant sells “Adalbert Kermith’s First Map” which starts the quests “Scavenger Hunt: Cat School Gear” and “Scavenger Hunt: Cat School Gear Upgrade Diagrams - Part 1” . It’ll be a while before you’re a high enough level to mess around with these quests, so put them out of mind for now.

Once that’s done head to a house along the north-western edge of town (just north-west of the signpost) to find Niellen, who posted the notice that gave you the quest “ Wild at Heart“ . Talk to him and he’ll tell you about his wife’s disappearance. His wife’s sister will also interject unhelpfully, but notice how she slipped and used the past tense to refer to her sister… most curious, already referring to her like she’s gone, and nary a tear in sight over it. Agree to help Niellen, and Hanna’s sister will give you the names of people to question.

Abandoned Tower

Now, let’s take another detour to score some loot and fill out the map a little. From the “Isolated Shack” head east until you find a road… which you should keep following east. Eventually you’ll come across an “Abandoned Tower”, complete with its own signpost and everything. At a glance the place isn’t very interesting, what with no apparent way to get inside, and all. Find the corner that’s pointing at the road, however, and note the uncut stone running along a wall. The highest point of this uncut stone runs up the side of the tower a significant height-high enough that if you can get Geralt to climb that stone, he can climb from there onto the tower, where you’ll find two chests to loot. Once done, carefully pick your way back down.

Climb the Abandoned Tower to score some hidden loot (left). Clear out the nearby Ghouls to destroy their nest (right).

Monster Nest (Level 9)

Save your boots the wear and tear of running back south, and instead make use of the nearby signpost to fast-travel back to Blackbough. Leave via the road running south-east and keep heading in that direction until you find a road leading south. Take that road and continue along it until you find a Ghoul nest. Butcher the Ghouls (level nine) then blow up the nest. As disturbing as Necrophages are in general, what drew them here was probably more sinister, considering the bodies - both burnt and unburnt - near the pyre. You can’t really blame them for nesting here, considering all that delicious man-flesh nearby.

Objective Reward
For destroying the Monster Nest 20 XP

Return to the north and continue following the earlier road south-east, which should take you safely to Crow’s Perch. The “Bloody Baron” quest will update when we approach, you now must head inside the city and search for this baron…

3 Comments
7
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Yeah this is very unclear, going to the abandoned tower... I went he wrong way until I realized where it was (thanks to my witcher 3 map app)... it is west of Heatherton. Idk where the isolated shack is supposed to be. Edit: I finally found the isolated shack,but it doesnt come up until you do the Wild At Heart quest, which is at the end of the Velen playthrough... no way a person following this guide would know that unless he/she had played through the game before, multiple times. I'm guessing that that quest was originally listed to do earlier but got moved back, since referrence is made of it being done further along the guide. Why was it moved back? Possibly because it is more challenging on death march, just my guess.

2
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Just did this quest on DM and it's no fucking joke (depending on how you end it), I can see why it was moved to the end!

117
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"Agree to help Niellen, and Hanna’s sister will give you the names of people to question.

Abandoned Tower

Now, let’s take another detour to score some loot and fill out the map a little. From the “Isolated Shack” head east until you find a road…"

What happened in this part? I just spoke to Niellen in Blackbough and the next moment I'm supposed to be in another part of the island that hasn't been mentioned before? Do I need to complete a quest to get there, or what? Feeling like a part is missing.

UPD: You can just take road to the north of Blackbough, and follow it to the point, where you can turn west. And almost immediately you will see a tower to your left. The marker will be a little further along the same road.

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7
User profile pic

Yeah this is very unclear, going to the abandoned tower... I went he wrong way until I realized where it was (thanks to my witcher 3 map app)... it is west of Heatherton. Idk where the isolated shack is supposed to be. Edit: I finally found the isolated shack,but it doesnt come up until you do the Wild At Heart quest, which is at the end of the Velen playthrough... no way a person following this guide would know that unless he/she had played through the game before, multiple times. I'm guessing that that quest was originally listed to do earlier but got moved back, since referrence is made of it being done further along the guide. Why was it moved back? Possibly because it is more challenging on death march, just my guess.

2
User profile pic

Just did this quest on DM and it's no fucking joke (depending on how you end it), I can see why it was moved to the end!

117
User profile pic

"Agree to help Niellen, and Hanna’s sister will give you the names of people to question.

Abandoned Tower

Now, let’s take another detour to score some loot and fill out the map a little. From the “Isolated Shack” head east until you find a road…"

What happened in this part? I just spoke to Niellen in Blackbough and the next moment I'm supposed to be in another part of the island that hasn't been mentioned before? Do I need to complete a quest to get there, or what? Feeling like a part is missing.

UPD: You can just take road to the north of Blackbough, and follow it to the point, where you can turn west. And almost immediately you will see a tower to your left. The marker will be a little further along the same road.

Back to top
Guide Information
  • Publisher
    CD Projekt
  • Platforms,
    PC, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    24 June 2015
  • Last Updated
    2 January 2023
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

Share this free guide:

You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You’ve fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests “Fool’s Gold” and “Scavenger Hunt: Wolf School Gear”.
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a “no skulls” path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

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