Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher

The Witcher 3: Wild Hunt

Vintner's Contract: Chuchote Cave Walkthrough

By
Nathan Garvin

Walkthrough for the secondary quest Vintner’s Contract: Chuchote Cave in The Witcher 3: Wild Hunt - Blood and Wine.

Suggested Level
40

How to Start Vintner’s Contract: Chuchote Cave

Southwest of the Castel Ravello Vineyard you’ll find the “Chuchote Cave” signpost. Follow the road northeast from here and you’ll encounter some folks camping outside of a cave. Seek out a Wine Merchant along the side of the road, near a wagon and he’ll waste little time complaining to Geralt about some spiders who have infested a nearby cave. Geralt, for his part, responds by being pedantic, but it arguably matters little to the merchant whether they’re actually arachnids, or arachnomorphs. Haggle for coin if you wish, then accept the contract to officially start this quest.

(1 of 2) Accept the contract to clear out the nearby cave from the Wine Merchant,

Accept the contract to clear out the nearby cave from the Wine Merchant, (left), then head inside and kill all the Arachnomorphs. (right)

How to Kill the Arachnomorphs in Chuchote Cave

Apply Insectoid Oil to your Silver Sword, then head west into the nearby cave, where you may want to use some Cat if you find things a bit too dark. Not much detail is necessary, here, as the cave is essentially a giant loop, intermittently scattered with your typical cave-bound ingredients. Otherwise, there are a few bits of loot you can pry out of objects, but nothing too lucrative.

As for the inhabitants, inside the cave you’ll find around a half-dozen Arachnomorphs (level forty-three), whose level exceeds the stated level on the quest by a bit. Hopefully you’re high enough level (thirty-eight or higher) so you don’t have to deal with any skulls. Two isolated Arachnomorphs can be found lurking in some side tunnels, while the final four (including a massive - but curiously not any stronger - variant) dwell in a large chamber to the north.

Arachnomorphs are no more difficult to face here than they were in Hearts of Stone, they’re capable of melee attacks, which they like to employ after shooting entangling webbing at you. They don’t have to use this webbing to precede an attack, however, and won’t do so if you’re close enough, and since Quen completely blocks the web attack with little drain in stamina, you can easily kill these bugs by keeping the active Quen sign up, advancing towards them slowly, and attacking when you’re within range. You can also use Axii to pacify them for a while - long enough to approach and land a few good hits, in any event.

Once all the monsters are dead, grab whatever paltry loot you can find, then leave the cave and talk to the Wine Merchant, who will reward you fairly and allow you to peruse his wares, which include Potions of Clearance, Potions of Restoration, Runestones, Diagrams, mutagen Formulae and various alchemical ingredients.

No Comments
No Upvotes
User profile pic

Comment submission error:

The comment must be at least 1 character in length.

Guide Information
  • Publisher
    CD Projekt
  • Platforms,
    PC, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    24 June 2015
  • Last Updated
    22 August 2024
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

Share this free guide:

You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You’ve fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests “Fool’s Gold” and “Scavenger Hunt: Wolf School Gear”.
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a “no skulls” path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

Get a Gamer Guides Premium account:

GG logo

Register to continue…

Already have an account?

Log in to continue…

Forgot?
Gamer Guides Premium


Get access to this feature and a lot more by upgrading to a premium account.

Find out more

Already subscribed?