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The Witcher 3: Wild Hunt

Veni, Vidi, Vigo Walkthrough

By
Nathan Garvin
2 Comments

The boat you sailed in on is docked at Kaer Trolde Harbor, a place you should know well. Fast-travel to the “Marlin Coast” signpost and rest until night. If you try this during the day, you’ll be shot at by sailors, which doesn’t do much damage, but it can make it difficult for you to surface for air, or to board the ship. When it’s night, swim north-east to find the Emperor’s fleet, where your goal is to avoid the spotlights (if you’re spotted, just dive until they call off the search) and find the Emperor’s ship in the search area. When you approach the anchor of the correct ship, a stand-down order will be given. Swim up to and activate the anchor to climb aboard and have a quick - but productive - chat with Emhyr. Afterwards you’ll be back in Kaer Trolde Harbor and the quest “Veni Vidi Vigo” will end.

Veni Vidi Vigo (Level 28)

Objective Reward
For rescuing Fringilla Vigo 200 XP

Next up you’ll need to talk to Crach to find out where Ermion is, who might be able to direct you to the Sunstone… but before you mess with that, there are a few more map markers to clear, after which it’ll be a straight shot to the end of the game. Might as well get these last few distractions done now that the main quest has taken you back to Skellige, and you’re between quests.

Guarded Treasure (Level 32)

Fast-travel back to the “Bay of Winds” signpost on An Skellige (the north-eastern most of Skellige’s islands) and commandeer a ship. Sail from the Bay of Winds to the north-west to find a crudely hatchet-shaped island north of a smaller island with a Hidden Treasure event on it. Sail to the bay on the western end of the island to find a beach you can use to reach the island, on which is a Guarded Treasure event. The guardian that gives this map marker its name is a Basilisk (level thirty-two), and since you recently slaughtered a beast of similar potency back in Velen, you shouldn’t need any advice as to how to take this one down. Kill the beast and loot a body in a shelter to the south to find the sword “Daystar” , then head up some stairs to the north-east to find a campsite, where you’ll find a chest to loot. Do so and complete this event.

Hidden Treasure (Level 48)

South and slightly west of where you are now is a large island off the coast of Ard Skellig (north of the Ancient Crypt signpost on the northern shore of Ard Skellig) with another event on it. Unfortunately, there’s also a very powerful creature here - an Archgriffin (level forty-eight). That’s not a typo, it’s by and far the strongest creature in the game, and without a bunch of otherwise-pointless grinding, you’re never going to be a match for it in a straight fight. You can, however, attempt to kill it by shooting it out of the sky as it flies around over the sea, letting the water do in a creature that is very hard to kill conventionally. Of course, your only reward for this feat is a chest containing some goodies - not bad, but nothing that really warrants so much work. Complete this event or skip it, as you will.

Treasure Hunt: Hidden in the Depths (Level 31)

Whether you kill the Archgriffin or avoid it, sail south to the Ancient Crypt signpost on the northern end of Ard Skellig. You’ll be coming back here shortly, but for now, fast-travel to the Harviken signpost on Faroe (the south-eastern island) and make your way to the south-western end of the island to find a Hidden Treasure event. Along the beach you’ll find a cave, near which is an Endrega Warrior (level nine) guarding a corpse. Squash the bug and loot the corpse to find a “Message” and a “Scratched Key” . Read the letter to start the quest “Hidden in the Depths” , then enter the cave and swim to the north-east, then dive and swim east to reach a cavern. In this cave beyond the water you’ll find four Endrega Drones (level twenty) and a Venomous Arachas (level thirty-one). Drink some Golden Oriole, apply some Insectoid Oil to your Silver Sword and use Igni liberally and you should be able to simply over-power your foes. When the bugs are dead, search the north-eastern end of the cavern to find a chest - the object of this event.

That’s all for exploration, now it’s time to hunt down Ermion, then obtain this Sunstone.

Important Items in this Area
Daystar
Message
Scratched Key
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117
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"Of course, your only reward for this feat is a chest containing some goodies"

first you fing a corpse with a note and the key (which starts the quest to find the treasure), and after you must find chest in the in a small hole nearby.

117
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"Fast-travel back to the “Bay of Winds” signpost on An Skellige (the north-eastern most of Skellige’s islands) and commandeer a ship."

Most likely, both available boats will be near Urialla Harbor.

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117
User profile pic

"Of course, your only reward for this feat is a chest containing some goodies"

first you fing a corpse with a note and the key (which starts the quest to find the treasure), and after you must find chest in the in a small hole nearby.

117
User profile pic

"Fast-travel back to the “Bay of Winds” signpost on An Skellige (the north-eastern most of Skellige’s islands) and commandeer a ship."

Most likely, both available boats will be near Urialla Harbor.

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Guide Information
  • Publisher
    CD Projekt
  • Platforms,
    PC, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    24 June 2015
  • Last Updated
    22 August 2024
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

Share this free guide:

You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You’ve fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests “Fool’s Gold” and “Scavenger Hunt: Wolf School Gear”.
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a “no skulls” path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

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