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The Witcher 3: Wild Hunt

Paperchase

By
Nathan Garvin

Walkthrough for the Side Quest Paperchase in The Witcher 3 Blood and Wine, including information about what reward you get if you threaten Cianfanelli as opposed to giving him time to appease you.

Suggested Level
36
Important Items in this Area
Massive Key
The Reckoner

To start Paperchase, you’ll need to find a Vineyard Owner lounging around in Beauclair.

This quest is a little more obscure than some other quests in Beauclair, as you can’t pick it off a Notice Board. Instead you’ll need to talk to a Vineyard Owner who is standing northwest of the Armorer shop, who will remind Geralt that he helped him in the past, and he intends to repay such aid. In fact, he made a deposit at the Cianfanelli Bank in your name - all you need to go is go to the bank and claim it. Simple, right?

How to Obtain Permit A38

Make your way to The Gran Place signpost and from there head west to reach Cianfanelli Bank. Once inside, continue west to reach some teller windows and talk to the teller behind the central of the three windows and attempt to withdraw your money… which ultimately ends with a bit of a complication. See, back in the day, Geralt suffered a slight case of… well, death, and banks aren’t keen on giving money to dead men who come walking in.

In any event, you’ll need to secure Permit A38 from Window 1. Turn northeast, walk past a seated Bank Customer and go through a door to reach the office you seek, where you’ll have to talk to another teller. Sadly, you won’t have any more luck here from this obviously work-jaded woman. Pick whatever dialogue options you wish and you’ll ultimately be told to go upstairs to the records office… or downstairs, to the archives?

Ah, bureaucracy. Save yourself some time and head upstairs, as what you seek isn’t in the archives. Make your way to the southern end of the main floor, where you’ll find some stairs, ascend them, then head north to reach the records office. You’ve got no choice but to cut in front of a Bank Customer, who will naturally object to your poor behavior… and no, you don’t have the option to be polite and wait for your turn, so… screw him. Enter the records office, talk to Bank Clerk, and you’ll find that this is indeed the place to get Permit A38! Sadly, you need Form 202, first, and to get that you’ll be told to head back down to Window 1.

(1 of 4) Geralt’s attempt to recover his money will lead to a fist-fight with another patron,

How to Obtain Form 202

Leave the records office where the man you cut in front of will be quite upset. Upset enough that he’ll pick a fight with Geralt (it doesn’t matter what you say), which will take place outside of the bank, at the insistence of some guards. Pummel your fellow Bank Customer (level thirty-six), then head back into the bank.

Return to Window 1 only to find that it’s no longer being tended to. Damn lazy bank tellers! Use your Witcher Senses to follow the scent trail to the western windows and interact with the middle one again to try to get somebody to do their damn job… an ultimately futile effort. After being chased off, go sit by the Bank Customer sitting near Window 1, who will engage you in some small talk. Eventually you’ll get a choice where your decision does matter somewhat; respond with “Why not.” to pass the time with some Gwent - he’ll field a moderately powerful Scoia’tael deck - or say “See you know your way around here.”

Win, lose, or refuse, the end result in the same either way; your scheming fellow bank customer will tell you some practical, obvious advice. Time to turn on the charm! Once you’re back in the Window 1 office, talk to the teller again and you’ll get three options after fussing over Form 202: you can give her flowers, perfume, or you can simply use Geralt’s suave words to brighten her day by saying “Tell you the truth, I’m really just here to see you.” Oh, you heart-breaker you… All three options will successfully woo the teller, but giving her flowers will also net you some experience.

When Cianfanelli shows up, you’ll get another experience reward, and the dwarf will - after you demand your money - ask you about your business before making excuses for his own. Poor bankers, a profession well-known for the financial hardship of its honest practitioners, whose plight arouses the sympathy of all. Follow him downstairs and he’ll eventually unlock the vault and direct you to your money, in deposit box 256.

(1 of 2) After checking your account, you’ll get to choose between a violent response, and a more measured reaction.

After checking your account, you’ll get to choose between a violent response, and a more measured reaction. (left), If you lose your temper, you’ll have to engage in fisticuffs with two guards. (right)

What Happens if You Threaten Cianfanelli?

Enter the southwestern-most cell and search the deposit box there only to make a discovery which… well, Geralt’s not a happy Witcher, and Cianfanelli clearly anticipated your wrath. Your next response to the cowardly, slimy banker actually matters in terms of your reward, and the trouble you have to go through to get it.

Respond with “I’ll rip that coin out of your throat if I have to.” and Cianfanelli will sic his guards (level thirty-six) on you. This isn’t quite a normal fist-fight, as your foes are… well, they’re a little shorter than you’re used to, and they’re armed with clubs. Blocking is out, and the area is rather confined, making an already tricky situation of fighting two foes with your fists even harder. Fight defensively, dodge frequently, don’t let them back you into a corner, and take what hits you can. Once one has fallen, you can simply close on the other and spam light attacks until the remaining guard falls - you can’t block them, but they can’t block you, either.

If you win, search the guards until you claim a Massive Key from one of them, exit the vault, then head upstairs to confront Cianfanelli, who finally pays you (200 Crowns)… although for all the work you had to go through, one has to wonder if it was worth it. If you lose the fight against the guards, you’ll be tossed outside in the rain, along with the coin Cianfanelli owes you (200 Crowns). Either way, you’re not welcome back.

If you give Cianfanelli time to make things right, you’ll have to wait a week, but you’ll get a better reward.

What Happens if You Give Cianfanelli More Time?

On the other hand, if you’re generous enough to give Cianfanelli time to acquire the coin he stole from you (respond with “Got a week.”), you won’t have to fight his goons. Unfortunately you’ll have to wait seven days before you can return and claim your money. Either go off and do other things, or meditate outside the bank until enough time has passed. When you return to Cianfanelli, he’ll give you what he was able to scrape together - more than double the coin you’d have gained if you decided to threaten Cianfanelli (500 Crowns), and a unique sword (The Reckoner). Still probably less than it should be, but it’s the best you’re going to get out of this ordeal.

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Guide Information
  • Publisher
    CD Projekt
  • Platforms,
    PC, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    24 June 2015
  • Last Updated
    2 January 2023
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

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You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You’ve fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests “Fool’s Gold” and “Scavenger Hunt: Wolf School Gear”.
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a “no skulls” path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

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