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The Witcher 3: Wild Hunt

Strumpet in Distress

By
Nathan Garvin

Despite the veneer of sanctity provided to Novigrad - one of the “pearls of the north” - by the presence of the Hierarch of the Church of the Eternal Fire, the world’s oldest profession has established strong roots in the city, from street-walking strumpets to portside brothels to establishments like The Passiflora peddling high class courtesans. Even those with.. Peculiar tastes can find their whims catered to in Novigrad, but such perversions are best kept indoors, away from the prying eyes of well-intentioned Witchers. This page will provide a walkthrough for the secondary quest Strumpet in Distress in The Witcher 3: Wild Hunt.

Quest Objectives

Starting Strumpet in Distress

One of Novigrad’s many free-form quests, you’ll stumble across this while exploring the Novigrad Docks district the western half of Novigrad’s southern island. This quest can be found just south of the Novigrad Docks signpost, in fact. Like most quests of this type, you’ll only spot it via the exclamation point that appears on your map when you’re nearby. Waiting around too long or leaving the area could cause the quest to resolve without you. At this location you’ll find a hooded and armored man hurling abuse as a Strumpet - intervene and this quest will begin. Note that this is a freeform quest - there is no journal entry for it.

(1 of 2) Head south of the Novigrad Docks signpost,

Head south of the Novigrad Docks signpost, (left), to find a hooded man hurling abuse at a Strumpet. (right)

Intervene on Behalf of the Strumpet

Talk to the arguing pair and you’ll quickly find out that Geralt isn’t immune to the hooded man’s abuse, as he in no uncertain terms tells you to kindly mind your own business, a sentiment echoed, less rudely, by the Strumpet. Pick the dialog option “I’m done here.” and you’ll relent, gaining no explanation, no EXP or any other reward. Probably the best outcome for the duo, as you’ll soon see, but not very interesting, either.

If you respond with “Want me to get rid of him?” you’ll find out that the two are roleplaying - apparently the man is into domineering abuse kink and the Strumpet is more than willing to oblige him? In any event, after some confusion the mood is ruined and the two walk off. Geralt, for his chivalry, will earn 10 EXP.

Threaten violence with the option “Leave or die.” and you’ll also ruin the mood, unsurprisingly. This route causes the hooded man to wisely consider whether it’s a good idea to indulge in these little roleplay sessions publicly, but you’ll get no reward for attempting to do a good deed.

Finally, you can always use Axii on the hooded man to ensure he tones down his rhetoric. This is functionally identical to the option to threaten the man, above, in that he realizes this isn’t a great public activity, and while you don’t gain any EXP for completing the quest this way, you will earn the standard moderate EXP bonus for using Axii, which makes this option the most lucrative.

(1 of 2) If you intervene, you’ll find that the two are engaged in some consensual roleplay, and your well-meaning intrusion has ruined the mood.

If you intervene, you’ll find that the two are engaged in some consensual roleplay, and your well-meaning intrusion has ruined the mood. (left), There’s not a lot you can gain out of this quest, but using Axii on the man will net you the most EXP. (right)

Intervene (or not) however you wish and the quest will end with the two leaving, most likely with the mood - and their plans - thoroughly spoiled by a well-meaning Witcher.

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Guide Information
  • Publisher
    CD Projekt
  • Platforms,
    PC, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    24 June 2015
  • Last Updated
    23 July 2024
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

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You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You’ve fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests “Fool’s Gold” and “Scavenger Hunt: Wolf School Gear”.
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a “no skulls” path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

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