This stage is a little tougher because in the later waves, the enemies will start coming from three portals in two different directions. By bolstering up in front of your portal (Blue) first, makes it easier to hit them where both lanes converge, creating a chokepoint.
Attacks opponents with Blazing Sparks that explode, dealing Pyro DMG in a medium AoE and leaving behind Burning Flames that deal Pyro DMG to opponents passing through.
8
Veneficus Mechanicus: Furious Discharge
Attacks 3 opponents at a time with Thunder Strikes that deal Electro DMG. Additionally, Veneficus Mechanicus: Furious Discharge periodically strikes one nearby opponent with a Lightning strike that deals Electro DMG.
2
Mysticus Mechanici: Fulfilment
Continually buffs the Veneficus Mechanici within a large AoE around it, increasing their DMG (by 75% of their base ATK). This buff does not stack with the effects of other Mysticus Mechanici: Fulfilment and Mysticus Mechanici: Desire.
8
Veneficus Mechanicus: Ordnance
Intermittently releases a Shattering Bolt that homes in on an opponent, dealing Physical DMG on impact. Shattering Bolts are especially effective against Geo.
6
Recovery Mechanicus: Mark III
Generates a great deal of bonus Veneficus Points for each opponent defeated in a large AoE around it.
You start this wave off with the enemies coming from the top portal, moving straight down the middle until they split off to both your portals, by placing two Electro and two Pyro Mechanici nearest to the portal they come from, you can defeat them before they split, lastly having a Recovery Mechanici in the middle of them yields you more Veneficus Sigils. Like always, attack the Samachurls to slow them down as they like to sprint through.
On this wave, the enemies will just come from the bottom portal and then split in the middle and then head to both of your portals. Place two Electro and two Pyro Mechanici on the panels nearest to the portal that the enemies will come from with the Electro being the ones in front and the Pyro behind them, once again, place another Recovery Mechanici in the middle for more Veneficus Sigils. Attack the enemies with your party members to slow them down, use Claymore attacks for the shield enemies and elemental attacks preferably Cryo on the other groups.
On this wave, the enemies come from both portals and split in the middle and head to both of your portals, Replace both of the Recovery Mechanicis for the Mysticus Mechanici: Fulfilment, this will buff the damage of your other Mechanici by 75%, finally we add four Physical Attack Mechanici and place them in pairs in front of each of your portals, aiming towards the middle of the arena. Once again the Shieldwall enemies should be attacked by a Claymore user to help break their shields and be wary of the Samachurls and Hilichurl Berserkers as they like to sprint through, attack them to slow them down.
This wave can be difficult if you’re not prepared, the Slimes will come from the bottom portal and the Berserkers will come from the top, you can keep the Mechanici the same or you could change one of the Pyro Mechanici near the bottom portal to a Cryo but you shouldn’t need to, the tough part is that the Berserker will keep sprinting from the top portal and can be tough to slow down, attack them with Cryo and Claymores to keep them at bay and don’t be afraid to use the device in the middle to collapse the bridges to slow them down further, the Slimes shouldn’t get through but if they do, the Physical attack Mechanici should finish them off.
For the last wave, keep the Mechanici as is and focus on using a Cryo Archer character (Ganyu is great here) to stun the Ruin Guards briefly by shooting them at their core, which is on their face, switch to a Cryo character (or use Diona or Ganyu to cover both) and attack the Mages to bring their Shields down. Once again, use the bridges to drop/slow down some Ruin Guards if they break through your defenses.
This guide for Genshin Impact includes the following:
Based on version 3.0.
An interactive Map of Teyvat showing the location of all; Anemoculus, Geoculus, Statues of the Seven, World Quests, Shrines, Plants, Monsters, Enemies, Chests and Minerals.
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