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Bravely Second: End Layer

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Thief

By
Vincent Lau

The Thief is a utility job and a decent physical-attacking job if the need arises. Stat-wise, it has exceptional Agility and Dexterity, average bulk and middling magical attributes. It’s also excellent with daggers and pretty good with bows too.

The main reason to run a Thief is to conveniently pilfer items from enemies. Plus with Rob Blind, they’ll steal two items for the price of one. Early on, there aren’t that many good items to steal, but it’s nice to have the option. Alternatively, you could use the Thief’s Knife.

Specialty: Rob Blind

When the user successfully steals an item, they get two items instead of one.

This applies to all items. So if you steal one Potion, you get two. Or if you steal a Chaos Blade, you get two Chaos Blades. Who doesn’t like to buy one and get one free? Without this, you may as well use the Thief’s Knife.

Level 1: Steal

Type Cost
Command None

Steal an item from an enemy with a 50% chance of success.

Can be combined with the Thief Gloves for guranteed stealing.

Level 2: Steal Breath

Type Cost
Command 8 MP

Deal 1 times damage to an enemy and recover HP equal to the damage dealt. If used on undead foes, the character loses HP instead.

Against lesser foes, this makes the Thief almost impossible to take down.

Level 3: Mug

Type Cost
Command 16 MP

Deal 1 times damage to an enemy and steal an item with a 50% chance of success.

Now you don’t have to waste turns stealing and not attacking. Win-win!

Level 4: Steal Mind

Type Cost
Command None

Deal 0.1 times MP damage to an enemy and recover MP equal to the damage dealt. If used on undead foes, the character loses MP instead.

This is a highly versatile way of restoring MP for physical attackers. Remember: the higher your attack, the more MP you recover!

Level 5: Speed 20% Up

Type Cost
Support 1 slot

Increases the user’s Speed by 20%.

You should know by now that Speed is important for deciding the turn order during battles. While Thieves are naturally speedy, you may want to equip this when in slower jobs.

Level 6: Dagger Lore

Type Cost
Support 1 slot

Increases the user’s dagger proficiency to S.

Daggers are fairly weak weapons, so there’s not much benefit to using them outside of the Thief job (or any other job with a natural dagger proficiency of S).

Level 7: Godspeed Strike

Type Cost
Command 1 BP

Deal 5 times damage to an enemy, while ignoring their Physical Defence. Damage scales with Speed rather than Physical Attack.

Thieves are fast, so naturally this attack is going to deal a number to any foe. The fact it also bypasses physical defence is icing on the cake.

Level 8: Big Bad Burglar

Type Cost
Support 1 slot

Increases the user’s Physical Attack by 25% (up to 150%) each time they steal an item or recover HP/MP with Steal Breath or Steal Mind.

This ability works really well with Thieves since they’ll be stealing often. Plus with boosted attack, they’ll recover more HP with Steal Breath (and MP with Steal Mind).

Level 9: Rob Blind

Type Cost
Support 2 slots

When the user successfully steals an item, they get two items instead of one.

If you’re going to be stealing, there’s little reason not to be a Thief. Still, it’s a valid option when facing tough bosses that would otherwise send a Thief into early retirement.

Level 10: Shake Down

Type Cost
Command 1 BP

Steal an item from all enemies with a 50% chance of success.

Ho-ho-ho… Be sure to don a pair of Thief Gloves and have Rob Blind equipped to rob the enemies silly!

Level 11: Prince of Thieves

Type Cost
Command None

Steal a rare (otherwise unstealable) item from an enemy with a 25% chance of success.

Despite what you might think, there aren’t many rare items worth stealing; most of them are from the Fort-Lune Ba’als, which you can fight at any time. By the way, the steal rate is unaffected by the Thief Gloves and other abilities.

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Guide Information
  • Publisher
    Nintendo, Square Enix
  • Platforms,
    3DS
  • Genre
    RPG
  • Guide Release
    14 April 2016
  • Last Updated
    29 January 2021
    Version History
  • Guide Author
    Vincent Lau

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Two years after the Heroes of Light calmed the Four Crystals, Luxendarc is at peace. Agnes Oblige is now Pope of the Crystal Orthodoxy, working with the Duchy of Eternia to maintain peace and prosperity in the land.

But there are those who do not wish for peace. The Glanz Empire and its leader Kaiser Oblivion kidnap Pope Agnes despite the efforts of her protector Yew Geneolgia and set out to conquer Eternia. Yew survived the attack and wakes up a week later, determined to rescue his beloved Pope Agnes and stop the advancing Empire once and for all. And so your journey begins…

Our guide is filled with a plethora of information to help you on your journey through Luxendarc including:

  • Complete start-to-finish walkthrough of the main quest.
  • Full coverage of the Barter Sub-Scenario System and how to obtain new asterisks.
  • Every other side quest explained in full.
  • A full examination of the job system and use of the new additions to the Bravely battle system..
  • Post-game dungeons, Ba’al strategies, bosses and other content.
  • Details on the village-building mini-game centred around the reconstruction of Magnolia’s home and much more!

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