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Bravely Second: End Layer

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Ailments and Elements

By
Vincent Lau

Make battles easier by exploiting ailments and weaknesses.

Status Ailments

Sometimes, your characters might receive a status ailment as a result of an enemy’s attack or a dungeon trap. Ailments generally have adverse effects on your characters and can cripple their performance in battle. Therefore, you should always aim to get rid of ailments as early as possible.

Most ailments can be cured by using recovery items from shops or healing abilities, while some ailments can disappear naturally. When you know what to expect, try to equip your characters with items or abilities that provide immunity against a specific ailment. Like they say, “prevention is better than cure”!

You can also inflict ailments yourself, via certain spells or abilities. The chance of inflicting an ailment is proportional to the user’s Intelligence stat minus the target’s Mind stat. However, be mindful that many bosses are immune to or resist ailments, so save the fun for enemy mobs insteads.

Below is a list of common status ailments.

Ailment What It Does Cure Prevention
Poison Inflict 10% HP damage at the end of each turn. Antidote Antidote (Holy Magic) Star Pendant
Blind Makes physical attacks very likely to miss. Eye Drops Open Eyes (Holy Magic) Silver Glasses, Harena Shemagh Blind Immunity (Dark Knight Lv 2)
Silence Prevent use of magic spells or similar abilities. Echo Herbs White Cape Silence Immunity (White Mage Lv 6)
Ailment What It Does Cure Prevention
Sleep Prevents actions for a few turns. Wakeup Bell Get hit Clothespin
Paralyse Prevents actions for a few turns. None Earthing Rod Paralyse Immunity (Monk Lv 2)
Dread Disables use of Brave and Default and reduces BP to 0 for a few turns. Balsam Courage Ring, Aegis Shield
Berserk Raises Physical Attack and makes character attack non-stop for a few turns. None None
Confuse Makes character ignore commands and perform random actions for a few turns. Get hit Peace Ring Confuse Immunity (Ninja Lv 2)
Charm Makes character ignore commands and aid the enemy for a few turns. Get hit Locket, Lamia’s Tiara Charm Immunity (Templar Lv 3)
Ailment What It Does Cure Prevention
Stop Prevents actions for a few turns. Purgation (Exorcism) Stop Immunity (Time Mage Lv 2)
Doom K.O. in a few turns (when the counter reaches zero). None None
Instant Death K.O. regardless of HP. Phoenix Down Blessing, Resurrect (Holy Mage) Raise, Arise (White Magic) Safety Ring

Elemental Damage

In Luxendarc, there are seven elements: Fire, Water, Lightning, Wind, Earth, Light and Dark . You can add elements to your attacks by using certain abilities (such as magic spells) or by equipping elemental-based weapons. Some enemies can use elemental attacks as well.

Normally, elemental damage is nothing special. However, many enemies are weak to one (or more) elements and if you use an attack aligned with their weak element, you’ll do 1.5 times more damage compared to normal; this extra damage can really help in the long run.

However, beware that some enemies are immune to or absorb certain elements. Sadly, it’s not always obvious when an enemy has such a property. Although if you’re facing a fire-based enemy, for example, it’s likely that your fire attacks won’t leave a scratch.

Meanwhile, when your characters are on the receiving end of elemental damage, you don’t have to worry since they don’t have any innate weaknesses. Better yet, you can raise your elemental resistances via a variety of means, making elemental-based enemies easier to handle.

Below are some ways you can protect yourself from the elements.

Element Equipment that resists Equipment that nullifies
Fire Flame Charm, Flame Robe Iceflame Shield
Water Ice Charm, Tricorne, Viking Coat Iceflame Shield
Lightning Thunder Charm Raikiri
Wind Wind Charm None
Earth Earth Charm None
Light Light Charm Lustrous Shield
Dark Dark Charm Dark Shield
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Guide Information
  • Publisher
    Nintendo, Square Enix
  • Platforms,
    3DS
  • Genre
    RPG
  • Guide Release
    14 April 2016
  • Last Updated
    29 January 2021
    Version History
  • Guide Author
    Vincent Lau

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Two years after the Heroes of Light calmed the Four Crystals, Luxendarc is at peace. Agnes Oblige is now Pope of the Crystal Orthodoxy, working with the Duchy of Eternia to maintain peace and prosperity in the land.

But there are those who do not wish for peace. The Glanz Empire and its leader Kaiser Oblivion kidnap Pope Agnes despite the efforts of her protector Yew Geneolgia and set out to conquer Eternia. Yew survived the attack and wakes up a week later, determined to rescue his beloved Pope Agnes and stop the advancing Empire once and for all. And so your journey begins…

Our guide is filled with a plethora of information to help you on your journey through Luxendarc including:

  • Complete start-to-finish walkthrough of the main quest.
  • Full coverage of the Barter Sub-Scenario System and how to obtain new asterisks.
  • Every other side quest explained in full.
  • A full examination of the job system and use of the new additions to the Bravely battle system..
  • Post-game dungeons, Ba’al strategies, bosses and other content.
  • Details on the village-building mini-game centred around the reconstruction of Magnolia’s home and much more!

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