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Pathfinder: Kingmaker

Death to Chief Sootscale

By
Nathan Garvin
&
Scott Peers

Shortly after entering the Old Sycamore area you’ll happen to intrude on a confrontation between the area’s local pests: Kobolds, led by Chief Sootscale to the east, and the Mites, represented by Seneschal Vaggik to the west. It seems the cause of their dispute is some relic the Kobolds misplaced… or that was stolen by the Mites. In retaliation the Kobolds attacked the Mites and stole their relic, urged on by a shaman named Tartuk.

(1 of 2) The Kobolds and Mites will argue over a relic

The Kobolds and Mites will argue over a relic (left), and you can choose which side you’ll support - or try to remain neutral with both. (right)

The truth of the matter is in doubt, and a cool-headed adventurer not set on genocide or ready to jump to conclusions may be able to make a [Neutral] dialogue choice (provided they don’t [Attack] outright) which will cause both sides to let you pass in peace and hopefully find out the truth. Of course, that doesn’t mean they’re calling a halt to the hostilities, merely that you won’t be physically involved as they murder each other. To qualify for this option your protagonist must have some form of Neutral alignment, be it Neutral Good, Neutral Evil, Lawful Neutral, Chaotic Neutral or True Neutral.

If you opt to side with the Mites, they’ll be neutral to you as you explore above and below ground, allowing you to reach their leader, Warrior Queen Bdaah, in her underground lair with little bother save a few Giant Centipedes. When you find her, talk to her and pick the dialogue option “How may I help in your war?” followed by “All right. I will try to reach the Chief” to start the quest Death to Chief Sootscale!. Again, you can start this quest without committing to anything, even if you already talked to Chief Sootscale and started the quest Death to Queen Bdaah!.

(1 of 2) When fighting Chief Sootscale, be wary of reinforcements appearing behind you.

When fighting Chief Sootscale, be wary of reinforcements appearing behind you. (left), Chief Sootscale’s gear is well worth killing for. (right)

To complete this quest at any point, you need to kill Chief Sootscale or defeat him and allow him to withdraw from the Old Sycamore. You can do this by merely going into his lair and defeating him. If you kill him, you can loot him for a Masterwork Light Mace and a Belt of Incredible Dexterity +2.

Reward: For defeating Chief Sootscale
200 XP / 100 GP
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Guide Information
  • Publisher
    Deep Silver
  • Platforms,
    Linux, Mac, PC
  • Genre
    RPG
  • Guide Release
    29 January 2020
  • Last Updated
    21 April 2022
    Version History
  • Guide Author
    Nathan Garvin

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At the mansion of the Swordlord Jamandi Aldori, adventurers have gathered, lured by the promise of dominion should one of them conquer the nearby Stolen Lands and oust its current overlord - the Stag Lord. You are one such adventurer, and Jamandi’s offer isn’t just a benevolent call-to-arms to make the Stolen Lands safe for normal folk, there’s political angles to its conquest, and the ultimate allegience of its new ruler. More than that, however, a sinister, primordial force has her own interests in the Stolen Lands, and a desire to see new rulers rise… and fall. The Pathfinder: Kingmaker guide includes a full walkthrough of the game’s main campaign, including various side quests, companion quests and strategies.

Inside the guide:

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