Basically a “how-to” quest for Kingdom Stats, it’ll start at the beginning of Chapter 2 and update as you reach various kingdom-related milestones. You won’t really actively attempt to complete most of these objectives, as they should happen organically, as you do other, more important quests, but it’s still informative to go over the objectives as they appear:
Increase the ranks of barony’s stats 5 times¶
You have ten Kingdom Stats that measure the development and stability of your kingdom: Community, Loyalty, Military, Economy, Relations, Divine, Arcane, Stability, Culture and Espionage. Each of these Kingdom Stats is represented by an advisor: Regent, Councilor, General, Treasurer, Grand Diplomat, High Priest, Magister, Warden, Curator and Minister, respectively. To increase the rank of a Kingdom Stat you’ll need to gain 20 points in said stat (20 points to hit Rank II, 40 points to hit Rank III, 60 points for Rank IV, etc.), at which point you’ll unlock a “Support the [Advisor]’s Endeavors” project, which will take your protagonist and the advisor in question two weeks to complete, during which time no other actions can be taken. Once this project is complete, you’ll rank up the Kingdom Stat the advisor represents, improving their efficacy at their job.
There are several ways to gain Kingdom Stats, but the most reliable is by completing Events (Problems and Opportunities) with your advisors. The advisor you assign will determine the outcome - if you assign your General to deal with an Event, this indicates a military response of some sort, and suitably will usually increase your Military if successful. Keep this in mind as you assign advisors to deal with Events - you shouldn’t always rely on the character with the highest chance to succeed, as other advisors will need the experience to rank up their own Kingdom Stats.
You’ll satisfy this objective when you rank up any combination of Kingdom Stats five times, which will take at least ten weeks of down-time. It’ll probably happen fairly organically midway through Chapter 2.
Increase the ranks of barony’s stats 10 times¶
Same as above, save you’ll need ten rank ups. You might manage this during the downtime after Troll Trouble midway through Chapter 2.
Unlock any secondary stat of your barony¶
When your Community, Loyalty, Military or Divine reach Rank IV, the advisor representing said Kingdom Stat will approach you and ask you to delegate some of their responsibilities to a new advisor, as the job has simply grown too large for one person. This will unlock the Grand Diplomat, Curator, Warden or Magister advisor roles, respectively, and complete this objective.
A list of all the advisor roles and how to unlock them follows:
Advisoral Role | Kingdom Stat | Governing Attribute | Unlocked By |
---|---|---|---|
Regent | Community | Charisma | Chapter 2 Start |
Councilor | Loyalty | Wisdom | Chapter 2 Start |
General | Military | Strength | Chapter 2 Start |
Treasurer | Economy | Intelligence | Chapter 2 Start |
High Priest | Divine | Wisdom | Chapter 2 Start |
Magister | Arcane | Intelligence | Divine Rank IV |
Warden | Stability | Constitution | Military Rank IV |
Curator | Culture | Charisma | Loyalty Rank IV |
Minister | Espionage | Dexterity | Relations Rank IV |
Grand Diplomat | Relations | Charisma | Community Rank IV |
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