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Pokémon: Sword & Shield

Iron Will Footprints (Cobalion)

By
Ben Chard
&
Vincent Lau

The first footprint you discover will belong to the Iron Will Pokémon, "Cobalion" IconCobalion. They’re blue-ish in colour and have a rainbowy shimmer if you look carefully. This footprint amounts to 2% of the data that Sonia requires to track Cobalion, meaning you have to locate 49 more footprints. This isn’t as hard as you might expect though.

Unlike the "Diglett" IconDigletts in the Isle of Armor, there are way more footprints than you actually need. So you don’t need to pull your hair out looking for the last couple of footprints. Also, unless our eyes deceive us, new footprints will slowly appear over time. That means if you keep searching, you’re bound to find enough prints.

(1 of 4) Cobalion’s footprints begin from the river along the south side of the Giant’s Bed.

In Cobalion’s case, its footprints generally appear around the following areas: the eastern half of Giant’s Bed, Giant’s Foot, Roaring-Sea Caves and finally Frigid Sea. The frequency of footprints increases as you get closer to Frigid Sea. In fact, you can find enough prints just from Frigid Sea.

If you need help searching for footprints, please check out our video above. It’ll guide you through all the footprints found in Frigid Sea. (Please note that we didn’t collect a footprint next to "Altaria" IconAltaria, near the start of the video.)

After hitting the 100% completion mark for Iron Will footprints, fly back to Freezington and report back to Sonia, who’s waiting in the middle house, next to the base camp. She’ll tell you something you’ve probably deduced by now: Cobalion is living in Frigid Sea. Now if you return to Frigid Sea, you can find Cobalion roaming around.

Cobalion doesn’t care if you’re standing right in front of it.

Specifically, the Iron Will Pokémon is waiting at the end of the large island in the centre of the sea, facing Roaring-Sea Caves. Be wary if it’s currently snowing in the zone, since Cobalion will take hail damage each turn. You can either come back when the weather is clearer or use your noggin to figure something out.

Legendary Pokémon

Pokémon Level Type
"Cobalion" IconCobalion 70 Steel/Fighting

Cobalion is a tough nut. It has impressive Defense and more or less solid stats, with the exception of so-so Sp. Defense. When threatened, it can unleash a Sacred Sword, which ignores the opponent’s stat changes, a hefty Close Combat, which afterwards lowers its defensive stats, Iron Head and Swords Dance, to boost its Attack.

Looking at Cobalion’s moveset, you’ll want some kind of plan to deal with its increasingly dangerous attacks. A Ghost-type would be ideal, since Cobalion has two Fighting-type moves. That leaves Iron Head, which can hurt a lot, especially when it’s boosted. So try to look for a Ghost and Fire/Water/Steel-type, like "Chandelure" IconChandelure.

Once you’ve found a Pokémon to sit in front of Cobalion, everything should be simple. Hopefully you have lots of Legendary catching experience from the Crown Tundra! If you’re expecting a prolonged fight, try to inflict paralysis with Nuzzle, etc. Then slowly weaken its HP, using False Swipe if possible to get it down to 1 HP.

The biggest hurdle of this fight is something you can’t directly control–the weather. If it’s hailing, Cobalion will take damage each turn, which is bad news. There are a few ways to deal with this. One, you could change the weather in battle, using Rain Dance or Sunny Day. Make sure to hold a Damp/Heat Rock so the weather lasts longer.

Even if you change the weather, it’ll revert back after 4 or 8 turns, so you need reapply it again. Alternatively, you could field a Pokémon with Air Lock ("Rayquaza" IconRayquaza) or Cloud Nine (eg. "Golduck" IconGolduck), to negate the weather. Our recommended choice is a Hidden Ability Altaria with Cotton Guard, but it may be a hassle to get.

Perhaps the safest method is to use Trick to give Cobalion your Pokémon’s Safety Goggles. You can acquire a pair of goggles from the Tunnel to the Top. Meanwhile, you can learn Trick from TR38 or catch a "Rotom" IconRotom from Workout Sea, then make it relearn the move (and train it a bit). A word of caution: You need to catch this particular Cobalion to get your goggles back.

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Guide Information
  • Publisher
    Pokemon Company International
  • Platforms,
    Switch
  • Genre
    RPG
  • Guide Release
    15 November 2019
  • Last Updated
    21 March 2024
    Version History
  • Guide Author

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Welcome to our comprehensive strategy guide for Pokémon: Sword and Shield, the latest entries in the Pokémon video game franchise. Our guide also incorporates all the DLC, including the Isle of Armor and brand new Crown Tundra DLC.

In Sword and Shield, you explore the Galar region, based on the United Kingdom, alongside rivals Hop, Bede and Marnie, with the aim to dethrone the Pokémon League Champion.

The games introduce several new features such as Dynamaxing and Gigantamaxing, functions that increase size and change forms of certain Pokémon; the Wild Area, a large open world with free camera movement; and raids with co-op battling. They also reintroduce features previously seen in Sun and Moon and Let’s Go, Pikachu! and Let’s Go, Eevee!, such as regional variants and roaming Pokémon depicted in the overworld.

Brand New October 2020:

Version 1.2

  • A Complete Walkthrough of the Isle of Armor.
  • Details of all 16 new Wild Areas, including Pokémon encounter rates.
  • All the new Max Raid Dens: Locations and Featured Pokémon.
  • Images and Locations of All 150 of the Missing Diglett.
  • The Isle of Armor Pokédex (featuring 100 Returning Pokémon).
  • Recipes for the Cram-o-matic.
  • A Full Walkthrough featuring Pokémon encounter rates.
  • All Gym Encounters and Strategies.
  • New Items: Mints & Natures Explained.
  • Post Game content including Champion Cup.
  • Dynamaxing and Gigantamaxing.
  • The Galar Region Pokédex (featuring 400 Pokemon).

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