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Pokémon: Sword & Shield

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Route 7

By
Ben Chard
&
Vincent Lau

For some people, 7 is their lucky number. But luck is what you make of it!

Wild Pokémon - Overworld

Pokémon Type Encounter Rate
"Perrserker" IconPerrserker Steel 30%
"Thievul" IconThievul Dark 20%
"Galvantula" IconGalvantula Bug/Electric 20%
"Liepard" IconLiepard Dark 15%
"Inkay" IconInkay Dark/Psychic 10%
"Morpeko" IconMorpeko Electric/Dark 5%

Wild Pokémon - Random Encounters

Pokémon Type Encounter Rate
"Toxel" IconToxel Electric/Poison 25%
"Karrablast" IconKarrablast Bug 25% (Sword), 5% (Shield)
"Corviknight" IconCorviknight Flying/Steel 20%
"Liepard" IconLiepard Dark 10%
"Meowstic" IconMeowstic Psychic 10%
"Seismitoad" IconSeismitoad Water/Ground 5%
"Shelmet" IconShelmet Bug 5% (Sword), 25% (Shield)
"Greedent" IconGreedent Normal Berry Tree - 100%

You’ll begin on another bridge-like pathway. Head east, bearing in mind that you’ve got a rematch with Hop any moment now. In fact, you’ll find him at the end of the bridge, just before the number 7 signpost.

Pokémon Trainer Hop

Pokémon Level Type
"Trevenant" IconTrevenant 34 Grass/Ghost
"Heatmor" IconHeatmor 34 Fire
"Snorlax" IconSnorlax 35 Normal
"Boltund" IconBoltund 35 Electric
"Inteleon" IconInteleon (if you picked "Grookey" IconGrookey) 37 Water
"Rillaboom" IconRillaboom (if you picked "Scorbunny" IconScorbunny) 37 Grass
"Cinderace" IconCinderace (if you picked "Sobble" IconSobble) 37 Fire

Hop has gone and revamped his team again. First, he’ll send out "Trevenant" IconTrevenant, which is an evolved "Phantump" IconPhantump. It’s weak to Fire, Flying, Ice, Ghost and Dark.

Next, he may send out "Heatmor" IconHeatmor, a pure Fire-type found on Route 6. As a reminder, you want to use Water, Rock or Ground-types.

He also has a "Snorlax" IconSnorlax, found roaming Motostoke Riverbank (you can now go and catch it, by the way). It can use Stockpile to boost its defensive stats. Thankfully, it lacks any form of recovery.

His fourth ’mon is "Boltund" IconBoltund, an evolved "Yamper" IconYamper. It can use Nuzzle to cause paralysis. Ground it with, er, Ground-types if you have any.

Finally, he’s evolved his starter into its final form. You should have done the same; send in your fully evolved starter to wipe the grin off his face.

After the battle, Hop will heal your party. Once he’s gone, continue east, past the number 7 signpost. Over on the right, there’s a female trainer walking in a diagonal line. Go below her and search the rocks for a hidden Ether.

Model Mila

Pokémon Level Type
"Ribombee" IconRibombee 35 Bug/Fairy
"Vespiquen" IconVespiquen 36 Bug/Flying

Mila has two Bug Pokémon. "Ribombee" IconRibombee is an evolved "Cutiefly" IconCutiefly; it’s still weak to Fire, Flying, Rock and Steel. "Vespiquen" IconVespiquen is an evolved "Combee" IconCombee; it takes 4x damage from Rock and 2x damage from Fire, Electric, Flying and Ice.

Ether replenishes 10 PP for one move.

Next, follow the path north, between the patches of tall grass, towards the tunnel inside the stone wall. There’s also a path on the right, but Team Yell are being a nuisance as usual. About halfway up, there’s a male trainer on the left looking from east to south. It’s possible to skip him by dashing north while he’s looking south.

Cabbie Bruce

Pokémon Level Type
"Corvisquire" IconCorvisquire 35 Flying
"Rufflet" IconRufflet 36 Normal/Flying

Bruce has two bird Pokémon. "Corvisquire" IconCorvisquire is an evolved Rookiedee. Meanwhile, "Rufflet" IconRufflet is exclusive to Sword. They’re both weak to Electric, Rock and Ice.

Past Bruce, there’s a berry tree on the left. After giving it a good shakin’ or otherwise, head right. Grab the 3 Quick Balls in the gap in the tall grass. Once you’ve done everything you need to do here, exit this route via the tunnel to the north. By the way, if you’re wondering why this route is so short, that’s because you’ve only seen half of it.

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Guide Information
  • Publisher
    Pokemon Company International
  • Platforms,
    Switch
  • Genre
    RPG
  • Guide Release
    15 November 2019
  • Last Updated
    21 March 2024
    Version History
  • Guide Author

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Welcome to our comprehensive strategy guide for Pokémon: Sword and Shield, the latest entries in the Pokémon video game franchise. Our guide also incorporates all the DLC, including the Isle of Armor and brand new Crown Tundra DLC.

In Sword and Shield, you explore the Galar region, based on the United Kingdom, alongside rivals Hop, Bede and Marnie, with the aim to dethrone the Pokémon League Champion.

The games introduce several new features such as Dynamaxing and Gigantamaxing, functions that increase size and change forms of certain Pokémon; the Wild Area, a large open world with free camera movement; and raids with co-op battling. They also reintroduce features previously seen in Sun and Moon and Let’s Go, Pikachu! and Let’s Go, Eevee!, such as regional variants and roaming Pokémon depicted in the overworld.

Brand New October 2020:

Version 1.2

  • A Complete Walkthrough of the Isle of Armor.
  • Details of all 16 new Wild Areas, including Pokémon encounter rates.
  • All the new Max Raid Dens: Locations and Featured Pokémon.
  • Images and Locations of All 150 of the Missing Diglett.
  • The Isle of Armor Pokédex (featuring 100 Returning Pokémon).
  • Recipes for the Cram-o-matic.
  • A Full Walkthrough featuring Pokémon encounter rates.
  • All Gym Encounters and Strategies.
  • New Items: Mints & Natures Explained.
  • Post Game content including Champion Cup.
  • Dynamaxing and Gigantamaxing.
  • The Galar Region Pokédex (featuring 400 Pokemon).

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