Golduck - #055
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Description
Often seen swim ming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa.
Types
Water
Weaknesses
Grass2x
Electric2x
Pokémon Data
Number | 055 |
---|---|
Height | 1.7m; Weight: 76.6kg |
Gender | 50% ♀, 50% ♂ |
Abilities | Damp, Cloud Nine, Swift Swim |
Generation | Generation I |
Base Stats
Stat | Value |
---|---|
HP |
80
|
Speed |
85
|
Attack |
82
|
Defense |
78
|
Special Attack |
95
|
Special Defense |
80
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
1 | Water Gun | Water |
Special | 40 | 25 | 100 | Inflicts regular damage with no additional effect. |
1 | Aqua Jet | Water |
Physical | 40 | 20 | 100 | Inflicts regular damage with no additional effect. |
1 | Tail Whip | Normal |
Status | — | 30 | 100 | Lowers the target's Defense by one stage. |
1 | Water Sport | Water |
Status | — | 15 | — | Halves all Fire-type damage. |
1 | Me First | Normal |
Status | — | 20 | — | Uses the target's move against it before it attacks, with power increased by half. |
10 | Confusion | Psychic |
Special | 50 | 25 | 100 | Has a 10% chance to confuse the target. |
13 | Fury Swipes | Normal |
Physical | 18 | 15 | 80 | Hits 2-5 times in one turn. |
16 | Water Pulse | Water |
Special | 60 | 20 | 100 | Has a 20% chance to confuse the target. |
19 | Disable | Normal |
Status | — | 20 | 100 | Disables the target's last used move for 1-8 turns. |
22 | Screech | Normal |
Status | — | 40 | 85 | Lowers the target's Defense by two stages. |
25 | Zen Headbutt | Psychic |
Physical | 80 | 15 | 90 | Has a 20% chance to make the target flinch. |
28 | Aqua Tail | Water |
Physical | 90 | 10 | 90 | Inflicts regular damage with no additional effect. |
31 | Soak | Water |
Status | — | 20 | 100 | Changes the target's type to Water. |
36 | Psych Up | Normal |
Status | — | 10 | — | Discards the user's stat changes and copies the target's. |
41 | Amnesia | Psychic |
Status | — | 20 | — | Raises the user's Special Defense by two stages. |
46 | Hydro Pump | Water |
Special | 110 | 5 | 80 | Inflicts regular damage with no additional effect. |
51 | Wonder Room | Psychic |
Status | — | 10 | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
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