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Pokémon: Sword & Shield

Glimwood Tangle

By
Ben Chard
&
Vincent Lau

Before the release of the game, this location was featured in a famous 24-hour video stream.

Wild Pokémon - Overworld

Pokémon Type Encounter Rate
"Impidimp" IconImpidimp Dark/Fairy Fixed
"Morgrem" IconMorgrem Dark/Fairy Fixed

Wild Pokémon - Random Encounters

Pokémon Type Encounter Rate
"Morgrem" IconMorgrem Dark/Fairy 20%
"Shiinotic" IconShiinotic Grass/Fairy 20% (Sword), 15% (Shield)
"Hattrem" IconHattrem Psychic 15% (Sword), 10% (Shield)
"Ponyta" IconPonyta (Shield only) Psychic 10%
"Sinistea" IconSinistea Ghost 10%
"Phantump" IconPhantump Ghost/Grass 10%
"Swirlix" IconSwirlix (Sword only) Fairy 10%
"Spritzee" IconSpritzee (Shield only) Fairy 10%
"Passimian" IconPassimian (Sword only) Fighting 9%
"Oranguru" IconOranguru (Shield only) Normal/Psychic 9%
"Indeedee" IconIndeedee Psychic/Normal 5%

Head north-east from the entrance. Soon, there will be a green glowing mushroom on the left and a red mushroom on the right. Around here, there’s a few patches of tall grass. If you touch the green mushrooms, they will briefly illuminate the surrounding area, so you can see a bit better.

Meanwhile, if you poke the red mushroom, you’ll be attacked by a wild Imdipidimp (which you may want to do). Continue north, for a short distance. You’ll arrive at a T-junction with a green mushroom in the centre. Go left first. After going behind a tree trunk, there will be a small crossroad.

It’s a bit hard to see, but go south towards the tall grass below. Follow the extremely dark path as it goes west. You should reach a glowing mushroom. From there, continue following the path north, then around to the east. Pick up the Bright Powder next to the edge. After that, jump over the ledge on the right. You’ll land on some tall grass. Go south; you’ll be back at the crossroad.

Next, head west from the crossroad. If you want to battle, there’s a trainer standing here, looking for something.

Cook Derek

Pokémon Level Type
"Milcery" IconMilcery 33 Fairy
"Sinistea" IconSinistea 33 Ghost
Shiinotice 34 Grass/Fairy

Derek’s first Pokémon is "Milcery" IconMilcery, a Fairy-type found on Route 4. Next, he may send out "Sinistea" IconSinistea, a new Ghost-type lurking in this forest. Finally, he has a "Shiinotic" IconShiinotic, which is an evolved "Morelull" IconMorelull and can also be found here. It takes 4x damage from Poison and 2x damage from Fire, Flying, Ice and Steel.

A Pokémon holding this will restore more HP than normal if they use moves that drain HP from their opponent.

Head east back towards the first T-junction. Then continue east. Along the south, there’s a path through the tall grass. Walk past it and search the nearby dead end on the right to find 2 Full Heals. Now you may go south. Follow the path as it bends around to the north. Soon, you’ll reach a small glowing mushroom on a tree root, with an item capsule on the left, which contains a Big Root.

Go around the tree root via the right. When you reach the next glowing mushroom, there’s a path going north, where two trainers are waiting.

Daring Couple Jacqueline and Robert

Pokémon Level Type
"Kirlia" IconKirlia 34 Psychic/Fairy
"Ninetales" IconNinetales 34 Fire

This will be a Double Battle. "Kirlia" IconKirlia is an evolved "Ralts" IconRalts; it’s weak to Poison, Ghost and Steel. Meanwhile "Ninetales" IconNinetales is an evolved "Vulpix" IconVulpix. Kirlia plays the role of support, by using Life Dew to restore HP for its party. On the other hand, Ninetales is the damage dealer, using Nasty Plot to greatly boost its Special Attack.

You can go north if you want, but we’ll be going left. Poke the mushroom if you need a hint. As you travel through this dark path, there are two tree trunks above. In-between these tree trunks is a second path going north.

This moves only works if your Pokémon is asleep. It works great in combination with Rest.

Before going that way, carry on west. Grab TM24 Snore at the end of the dead end, below the base of a ledge. Then go right and follow the dark path in-between the two tree trunks. Ahead, there’s a tree root that’s kind of obstructing the path. Turn left. Retrieve the 2 Hyper Potions sitting to the left of a glowing mushroom. Next, head south. On the left, there’s a trainer in the way.

Madame Judy

Pokémon Level Type
"Indeedee" IconIndeedee 33 Psychic
"Indeedee" IconIndeedee 33 Psychic

This Madame has two "Indeedee" IconIndeedee, which is a rare Pokémon found here. It’s a pure Psychic-type, so whack it with Dark, Bug or Ghost-types if possible.

Head left from Madame Judy. After going behind a tree trunk, you’ll run into a Level 38 "Morgrem" IconMorgrem, which is an evolved "Impidimp" IconImpidimp. Further left is a glowing mushroom. Give this a poke to reveal a hidden path on the left. Before going that way, go forward and search the sparkling spot for some Luminous Moss. If you head right, you’ll reach a ledge that takes you back to where you found the Hyper Potions.

Go left instead and follow the path around to the north-east. At the end, you’ll find TM56 U-Turn. Continue right a short distance and jump over the ledge below. Then jump over the ledge on the right. You’ll land north of the obstructing tree root from before. If you go south-east, you can turn left to reach Madame Judy or continue south-east to bump into the pair of trainers.

If you’re all finished up here, head north-east, then follow the long passageway towards Ballonlea.

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Guide Information
  • Publisher
    Pokemon Company International
  • Platforms,
    Switch
  • Genre
    RPG
  • Guide Release
    15 November 2019
  • Last Updated
    21 March 2024
    Version History
  • Guide Author

Share this free guide:

Welcome to our comprehensive strategy guide for Pokémon: Sword and Shield, the latest entries in the Pokémon video game franchise. Our guide also incorporates all the DLC, including the Isle of Armor and brand new Crown Tundra DLC.

In Sword and Shield, you explore the Galar region, based on the United Kingdom, alongside rivals Hop, Bede and Marnie, with the aim to dethrone the Pokémon League Champion.

The games introduce several new features such as Dynamaxing and Gigantamaxing, functions that increase size and change forms of certain Pokémon; the Wild Area, a large open world with free camera movement; and raids with co-op battling. They also reintroduce features previously seen in Sun and Moon and Let’s Go, Pikachu! and Let’s Go, Eevee!, such as regional variants and roaming Pokémon depicted in the overworld.

Brand New October 2020:

Version 1.2

  • A Complete Walkthrough of the Isle of Armor.
  • Details of all 16 new Wild Areas, including Pokémon encounter rates.
  • All the new Max Raid Dens: Locations and Featured Pokémon.
  • Images and Locations of All 150 of the Missing Diglett.
  • The Isle of Armor Pokédex (featuring 100 Returning Pokémon).
  • Recipes for the Cram-o-matic.
  • A Full Walkthrough featuring Pokémon encounter rates.
  • All Gym Encounters and Strategies.
  • New Items: Mints & Natures Explained.
  • Post Game content including Champion Cup.
  • Dynamaxing and Gigantamaxing.
  • The Galar Region Pokédex (featuring 400 Pokemon).

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