Diablo 4 features a massive shared world and within it, you may notice dungeons which will reward you with aspects for your character. These are important for many reasons, such as allowing you to convert rare gear to legendary with those modifiers. If you wish to find all the legendary aspects for the Druid Class, then this page will show you where to find them.
You can find Legendary Aspects on legendary equipment.
Where to Find All Dungeon Druid Legendary Aspects¶
There are lots of dungeons scattered throughout the Sanctuary, but only dungeons that aren’t related to the Main Story or Side Quests can reward you with a legendary aspect for your class. There are 20 Dungeons that you can complete for Druid Legendary Aspects. Additionally, any aspects you obtain are account-bound.
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Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies. | ![]() |
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The duration of Earthen Bulwark is increased by xx seconds. In addition, killing an enemy with Earth Skills replenishes xx of your active Earthen Bulwark’s Barrier. | ![]() |
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Damage from Earth Skills Slow enemies hit by x% for x seconds. | Ferals’ Den in Scosglen | Map Marker |
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Your Core Skills deal up to x% increased damage based on your amount of Fortify. | ![]() |
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Damaging a Poisoned enemy with a !Werebear Skill will instantly deal xx% of the Poisoning damage and consume the Poisoning. | ![]() |
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The duration of Grizzly Rage is increased by x seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by x% for the duration. | ![]() |
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After killing an enemy with ![]() |
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Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal x damage over x seconds. | ![]() |
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When you have Fortify your Earth Skills gain +x Ranks. | ![]() |
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Earth Skills deal x% more Critical Strike Damage to Crowd Controlled enemies. | Stockades in Scosglen | Map Marker |
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When you are struck as a Werebear you have a x% chance to gain x Spirit. | ![]() |
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increases Critical Strike Chance by x%. In addition, Blood Howl also affects Nearby Companions and Players for x seconds. | ![]() |
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Up to a x% chance when dealing Lightning damage to overload the target for x seconds, causing any direct damage you deal to them to pulse xx additional damage to surrounding enemies. | Mariner’s Refuge in Scosglen | Map Marker |
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Core Skills deal an additional x% damage for each active Companion. | ![]() |
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When you use a Shapeshifting Skill that changes your form, gain x Life. If you are at full Life, gain the same amount as Fortify. | ![]() |
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Critical Strikes with ![]() |
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While ![]() |
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Gain x% Damage Reduction while Shapeshifted into a !Werewolf. | ![]() |
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All Equipment Drop Legendary Aspects¶
You can also obtain legendary aspects from equipment that drops from enemies that you fight whilst exploring the Sanctuary. These can be extracted at the Occultist and placed on to different pieces of equipment.
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Boulder is now a Core Skill and costs xx Spirit to cast dealing xx% of normal damage. |
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Casting a Storm Skill grants your Earth Skills x% Critical Strike Damage for x seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by xx%+ for xx seconds. |
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!Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature’s Fury Key Passive. |
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Landslide’s earth pillars each strike a second time and deal an additional x% bonus damage per hit. |
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Your Wolf Companions are now !Werewolf Companions. !Werewolf Companions deal x% additional damage and can spread Rabies. |
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Debilitating Roar is now a !Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for x seconds. |
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Gain 1 additional Companion. In addition, your Companion Skills deal x% bonus damage. |
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Trample now summons x Landslide pillars of earth during its duration that deal x% normal damage. Trample is now also a Nature Magic and Earth Skill |
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Your Companions gain the bonuses from the Bestial Rampage Key Passive. |
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Increase your Maximum Spirit by xx and Spirit Generation by x% while Grizzly Rage is active. |
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Grizzly Rage now shapeshifts you into a Dire !Werewolf. As a Dire !Werewolf you gain x% Movement Speed instead of Damage Reduction and a x% Spirit cost reduction bonus. In addition, kills Heal you for x% of your Maximum Life. |
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Gain x% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of x%. |
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Lightning Storm Critical Strikes spawn x Dancing Bolts that seek enemies in the area dealing x Lightning damage. |
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The Earthen Might Key Passive also applies to your Storm Skills. |
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Critical Strikes with Storm Skills charge the air around you for x seconds causing a Lightning Strike to periodically hit an enemy in the area for x Lightning damage. This duration can be extended by additional Critical Strikes. |
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Pulverize creates a shockwave that travels forward, dealing x% of its damage to targets in the path. |
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Tornado will seek up to x targets. |
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When the Nature’s Fury Key Passive triggers a free Skill, your non-Ultimate Cooldowns of the opposite type are reduced by x seconds. |
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