Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice
Published Title Score

Warhammer 40K: Rogue Trader

Janus Colony Project Choices - Rogue Trader

By
Matt Chard

“When you gain access to the Koronus Expanse during Chapter 2 of Rogue Trader, you can unlock colonies. The first one that you will most likely come across is Janus, as the story will lead you there anyway. Colonies allow you to undertake projects to build up the settlement, and in turn reward you with various feats, weapons, armor, and much more. Unfortunately, you can’t complete every project due to some projects blocking others, so you’ll have to look at the rewards before you commit to that task. Fortunately, you can find out what projects to take by reading this guide.

You’ll unlock the Janus Colony once you get there through the story.

How to Unlock the Janus Colony - Rogue Trader

At the start of Chapter 2, you’ll be in Footfall, and at some point, you’ll talk to the liege of the area, Vladaym Tocara. Exhaust his dialogue and you’ll find out about the food shortages due to Janus not supplying them anymore. This quest, World Shapers, will lead you to Janus, which is situated in the Telikos Epsilon system. You can find the system due north of Footfall, just past the Trinnitos system which has another colony you can unlock called Foulstone which is missable, so you may want to follow our Foulstone guide for that.

When you reach the Telikos Epsilon system, enter it, and head to the small planet in the southwest. This is Janus. Progress through the long storyline there, which will eventually unlock the colony. If this is your first colony, you’ll get a brief tutorial on how the system works, but in general, meet the requirements for the project, start it by selecting execute, and then wait for it to finish before starting the next project. You don’t have to be at the colony to access your projects due to there being a Colony Management screen which you can access by pressing the default key-bind Y-Key.

(1 of 2) From Footfall (Furibundus System), head north to find Janus (Telikos Epsilon System).

From Footfall (Furibundus System), head north to find Janus (Telikos Epsilon System). (left), You’ll find Janus in the southwest of the system. (right)

Janus Colony Projects, Requirements, and Rewards

Here you’ll find every project you can unlock in Janus, including which projects restrict you from others, and what items and equipment you can get from them.

Rank 1

Project Reward Requirements
"Chem-Princes" iconChem-Princes Tears of Repentance x5 (gas grenades), Tears of Repentance x5 Replenishing, Security +1, "Chemicals" iconChemicals +1, "Provisions" iconProvisions +1 Blocks project: "Ultrequisitors" iconUltrequisitors, Blocks project: "Sophocracy" iconSophocracy
"Ultrequisitors" iconUltrequisitors Starblight, Profit Factor +1, Complacency +1, "Xenotech" iconXenotech +1, Provision +1 Blocks project: "For Saint Drusus!" iconFor Saint Drusus!, Blocks project: "Chem-Princes" iconChem-Princes, Blocks project: "Sophocracy" iconSophocracy
"Sophocracy" iconSophocracy Apexalium +5 (combat stim), Apexalium +5 Replenishing, Efficiency +1, "Provisions" iconProvisions +4 Blocks project: "Chem-Princes" iconChem-Princes, Blocks project: "Ultrequisitors" iconUltrequisitors

Rank 2

Project Reward Requirements
"The Reaping" iconThe Reaping Profit Factor +1, Provision +5 Complete project in the protectorate: "Giants" iconGiants, "Plasteel" iconPlasteel +3, "Promethium" iconPromethium +1
"The Secret of the Winterscales" iconThe Secret of the Winterscales "Chemicals" iconChemicals +6, "Promethium" iconPromethium +5, Contract: Blood and Nephium Profit Factor >= 35, "Provisions" iconProvisions +3
"A Cure for Sloth" iconA Cure for Sloth Efficiency for all colonies +1 "Chemicals" iconChemicals +3
"The Science of Virtue" iconThe Science of Virtue "Eyes of Joyeuse" iconEyes of Joyeuse, Drusians +3500 RP, Efficiency -1, Complacency +2 Reputation with Drusians >= 28310, Blocks project: "Rose of Zamarkand" iconRose of Zamarkand
"Rose of Zamarkand" iconRose of Zamarkand "Pollen of the Unreal" iconPollen of the Unreal +5 (toxic grenade), "Pollen of the Unreal" iconPollen of the Unreal +5 Replenishing, Kasballica Mission +3500 RP, Profit Factor +2, "Chemicals" iconChemicals +5 Reputation with Kasballica Mission >= 29390, People +3, "Xenotech" iconXenotech +1, Blocks project: "The Science of Virtue" iconThe Science of Virtue,
"Dark Sages" iconDark Sages Chirurgeon Medikit +5, Chirurgeon Medikit +5 Replenishing, Profit Factor + 1, "Chemicals" iconChemicals +3 Reputation with Explorators >= 13675, "Xenotech" iconXenotech +1, "Plasteel" iconPlasteel +1, Mechanism +1, Blocks project: "Capella Biologis" iconCapella Biologis
"Capella Biologis" iconCapella Biologis "Advice of the Dark Sages" iconAdvice of the Dark Sages Feature (All allies +5% more damage to xenos), Profit Factor +1, "Xenotech" iconXenotech +2 Reputation with Kasballica Mission >= 35880, "Flogiston" iconFlogiston +2, Blocks project: "Dark Sages" iconDark Sages

Rank 3

Project Reward Requirements
"Forest Fortresses" iconForest Fortresses "Melee" iconMelee, Security +4 Complete either "Dark Sages" iconDark Sages or "Capella Biologis" iconCapella Biologis, "Plasteel" iconPlasteel +3, "Weapons" iconWeapons +3, "Adamantine" iconAdamantine +3, Blocks project: Mechanized Servants, Blocks project: "Xenodefence" iconXenodefence
Mechanized Servants "Scorcher" iconScorcher +5, "Scorcher" iconScorcher +5 Replenishing, Security +4 Complete project: "Dark Sages" iconDark Sages, People +6, "Chemicals" iconChemicals +3. Blocks project: Forest Fortresses, Blocks project: "Xenodefence" iconXenodefence
"Xenodefence" iconXenodefence "Seeker of the Weak" iconSeeker of the Weak, Security +4 Complete project: "Capella Biologis" iconCapella Biologis, "Xenotech" iconXenotech +3, Blocks project: Forest Fortresses, Blocks project: Mechanized Servants

(1 of 2) The latter ranks normally appear after you progress the story.

The latter ranks normally appear after you progress the story. (left), The Watcher From Above is a very good sword you can get as a reward from the Pleasure World project. (right)

Rank 4

Project Reward Requirements
"Payment in Organs" iconPayment in Organs Profit Factor +3, Complacency -3, Efficiency +3 Complete one of the following projects: Forest Fortresses, Mechanized Servants, or "Xenodefence" iconXenodefence, People +4
"Secret Lair" iconSecret Lair Kasballica Mission +5000 RP, Efficiency +3, Security -3 Complete one of the following projects: Forest Fortresses, Mechanized Servants, or "Xenodefence" iconXenodefence, "Xenotech" iconXenotech +2
"Scriptorium Schools" iconScriptorium Schools Profit Factor -2, Efficiency +3, People +9 Complete one of the following projects: Forest Fortresses, Mechanized Servants, or "Xenodefence" iconXenodefence, "Provisions" iconProvisions +3
Xeno Intoxicant Profit Factor +3, "Chemicals" iconChemicals +9 Complete one of the following projects: Forest Fortresses, Mechanized Servants, or "Xenodefence" iconXenodefence, "Xenotech" iconXenotech +4,
"The Lost" iconThe Lost "Fang of Perdition" iconFang of Perdition, Profit Factor +5, "Fellowship" iconFellowship of the Void +5000 RP, "Chemicals" iconChemicals +7 Complete one of the following projects: "Forest Fortresses" iconForest Fortresses, Mechanized Servants, or "Xenodefence" iconXenodefence, Reputation with Fellowship of the Void >= 59137, "Provisions" iconProvisions +6
"Great Fire" iconGreat Fire Mistress of Flame (Allies deal +10% damage with melta and plasma weapons), "Provisions" iconProvisions +9 Complete one of the following projects: "Forest Fortresses" iconForest Fortresses, Mechanized Servants, or "Xenodefence" iconXenodefence, "Promethium" iconPromethium +3, "Chemicals" iconChemicals +3,

Rank 5

Project Reward Requirements
"Shelter" iconShelter "Merciful Saviour" iconMerciful Saviour Feat, People +18 Complete the following projects: "Great Fire" iconGreat Fire, "Lightbringers" iconLightbringers (protectorate project), "Promethium" iconPromethium +4, "Provisions" iconProvisions +4. Blocks project: "Forbidden Planet" iconForbidden Planet, Blocks project: "Pleasure World" iconPleasure World
"Forbidden Planet" iconForbidden Planet Xenovivisectionist Feat Complete the following projects: "Great Fire" iconGreat Fire, and "Captive Xenos" iconCaptive Xenos (protectorate project), "Xenotech" iconXenotech +2, "Flogiston" iconFlogiston +2, "Mechanisms" iconMechanisms +2, Blocks project: "Shelter" iconShelter, Blocks project: "Pleasure World" iconPleasure World
"Pleasure World" iconPleasure World "Watcher from Above" iconWatcher from Above, Profit Factor +5 Complete the following project: "Great Fire" iconGreat Fire, People +9, "Plasteel" iconPlasteel +9, "Provisions" iconProvisions +4, Blocks project: "Shelter" iconShelter, Blocks project: "Forbidden Planet" iconForbidden Planet

There you have it, every project from rank one to rank five for the Janus Colony, including their rewards and requirements. There are some good rewards here, especially the Watcher From Above sword in Rank 5. Some of these projects will only appear after you’ve progressed the game (next chapter), you’ve completed another project, or you’ve completed a colony event.

Rogue Trader Guides

If you’re looking for where you can find some resources required for the projects, check out the guides below.

No Comments
Guide Information
  • Publisher
    Owlcat Games
  • Platforms,
    PS5, Steam, XB X|S
  • Genre
    RPG
  • Guide Release
    23 November 2023
  • Last Updated
    8 March 2024
    Version History
  • Guide Author

Share this free guide:

In the grim dark future of the 41st millennium, there is only war. The Imperium of Man, ruled by God-Emperor of Mankind from atop his Golden Throne, is a vast interstellar empire with countless armies. Despite the Imperium’s apparent strength, however, its enemies are even more numerous and threats to mankind both surround the Imperium and gnaw at it from within. Where the constantly strained military might of the Imperium can’t reach, humanity must find other champions, and blessed with holy Warrants of Trade, Rogue Traders have almost unlimited authority to operate in the unconquered reaches of the galaxy beyond the Imperium’s direct influence. After unexpectedly inheriting the title of Rogue Trader von Valancius, you’ll have to secure your holdings in the Koronus Expanse, establish and develop new colonies, investigate the conspiracy that led to your ascension and fend off threats, internal and externals, humans, xenos and worse…

This guide will provide the following information:

  • Tips and info about various gameplay mechanics, including injuries and trauma, veil degradation, momentum, resolve, heroic acts, weapon types and space exploration.
  • Recruitment guides and builds for every companion in the game.
  • Walkthroughs for main quests, boss battle strategies and the effects your choices have.
  • Complete chapter overviews.
  • Best weapons lists for each chapter.
  • Guides for optional dungeons, side quests, errands and solutions to puzzles.
  • Colony guides, including colony projects and their rewards.
  • A vast database of weapons, armor, accessories, abilities, talents and more!

Get a Gamer Guides Premium account: