Talk to Suvi and she’ll give you the news that apparently there’s some extra, unaccounted-for weight on the ship… enough weight to possibly indicate a stowaway. Head to the Armory on Deck 3 (the southeastern-most part of the ship) and scan the eastern wall to locate an anomaly, which will log an audio file when scanned. After getting a call from Kallo, return to the bridge and talk to him to learn a little more about what you found. This little quest then ends, but not before awarding you generously for the trivial bit of work you did, granting you a respectable dose of XP and 29 AVP.
Sent on a 600 year voyage to the next galaxy, you are the Pathfinder, the one selected to lead your race as you discover and colonize new worlds. To survive in this harsh new reality, you must quickly learn to co-exist with other races in Andromeda, and unlock the mysteries of the galaxy itself, in order to ultimately decide the fate of humanity. Inside the guide you will find:
A detailed explanation of the main missions.
Complete coverage of every side quest and area you can discover.
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