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Final Fantasy XVI

Bolts From The Blue - FF16 Main Quest Walkthrough

By
Jessica Dillon

After Returning back to the Hideaway from the Capital Punishment main quest, Clive has a bit of running around to do during the twenty-ninth main story quest, Bolts From The Blue. A new bubbly character shows up named Mid, wanting to set up a workshop. This sends Clive on a quest to gather materials and a carpenter. This can get a bit confusing as you do have to leave the Hideaway for one small sub-quest during the quest. The guide below goes over how to complete Bolts From The Blue and find the carpenter.

Enemies in Cressida

Enemies in this Area
"Cray Claws" iconCray Claws
"Vampire Thorns" iconVampire Thorns
Wivre

Items in Cressida

Items in This Area
None

Mid appearing for the first time in Final Fantasy XVI.

How to fulfill Mid’s Request

To start the quest out, go speak with "Otto" iconOtto, he’s in the same place as always. During the chat a new character named Mid will show up, she wants to make a workshop in the Hideaway. After the cutscene, head up the steps and speak with Mid again, she will give you a list of the things she needs. Head to the center of the hideaway and speak with "Charon" iconCharon. Once you’re done there, pop in to talk to the blacksmith "Blackthorne" iconBlackthorne.

You will now want to head down to the dock, take the elevator down and turn right to talk to the carpenter Bardolph. He will tell you that he is tied up, but to go the "Martha's Rest" iconMartha’s Rest to find another carpenter. Once you’re ready, go to the world map and return to Martha’s Rest, head into the bar, and speak with "Martha" iconMartha to learn that "Bernard" iconBernard has gone to visit the lost village of "Cressida" iconCressida, this starts the sub-quest Getting to Work.

(1 of 4) Speak with Mid at the workshop site.

Where to Find The Carpenter in Getting to Work

Once you are ready to find Bernard, head over the bridge that you used to take to "Eastpool" iconEastpool. This time you will be taking a side road to Cressida instead. There are no enemies that you have to fight along the way, so you can just head there straight away. Once you are at the bridge to Cressida you will see Bernard, he will tell you that he needs the nearby monster wiped out. There’s no boss here, only a standard mob that includes Vampire Thorns, Cray Claws, and a Wivre. Once you’re done mopping up these monsters,Bernard will agree to come back to the hideout.

(1 of 5) Head towards Eastpool.

Travel back and speak with Mid, you will then head to the infirmary to check on Jill while waiting for the workshop to finish. Next, head to the Shelves to speak with "Gav" iconGav, and you will learn about "Torgal" iconTorgal’s lore. After this Mid’s shop is complete and she thanks you. Finally, speak with Vivian, after the update on the movements of the armies, and a cutscene featuring Clive’s mother. Clive’s uncle Byron will arrive at the Hideaway, go down and speak with him and the final piece of the puzzle regarding "Hugo Kupka" iconHugo Kupka’s whereabouts will come together.

Speak with Otto again and you will be ready to set off for The "Velkroy Desert" iconVelkroy Desert and start the next main quest, Riddle of The Sands.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS5
  • Genre
    Action RPG
  • Guide Release
    21 June 2023
  • Last Updated
    2 August 2023
    Version History
  • Guide Author

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This is the tale of Clive Rosfield, a warrior granted the title “First Shield of Rosaria” and sworn to protect his younger brother Joshua, the dominant of the Phoenix. This guide for Final Fantasy XVI contains the following:

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