The Skykiller Spike Thrower is part of the Spike Thrower archetype. Spike Throwers are simply spikes thrown that explode a few seconds after landing. While their execution can be very slow, they hit hard when they land, so they can be great in some situations.
The Skykiller is the only Legendary Spike Thrower available in the game, and the most difficult one to get as a result.
Description¶
A prized weapon saved from a Quen shipwreck. When it strikes, enemies fall out of the sky like streaks of burning light.
Where to get the Skykiller Spike Thrower¶
To get the Skykiller Spike Thrower, you must complete the quest No Way Home.
This is only accessible towards the end of the game as, to unlock that side quest, you must first complete the main quest Faro’s Tomb. Once you’ve done that, talk to the NPC on the ship to receive the side quest. Complete the whole quest and return to them to collect your reward.
Ammo Types¶
Name | Effect |
---|---|
Explosive Spikes | Deals Impact and Explosive damage |
Advanced Explosive Spikes | Deals Impact and Explosive damage |
Fire Spikes | Deals Fire damage |
Weapon Stats¶
This weapon can do three types of damage.
Impact Damage¶
Level | Damage |
---|---|
Base Level | Explosive Spikes: 43, Advanced Explosive Spikes: 69 |
Level One | Explosive Spikes: 45, Advanced Explosive Spikes: 72 |
Level Two | Explosive Spikes: 47, Advanced Explosive Spikes: 75 |
Level Three | Explosive Spikes: 49, Advanced Explosive Spikes: 78 |
Level Four | Explosive Spikes: 53, Advanced Explosive Spikes: 84 |
Level Five | Explosive Spikes: 58, Advanced Explosive Spikes: 93 |
Explosive Damage¶
Level | Damage |
---|---|
Base Level | Explosive Spikes: 151, Advanced Explosive Spikes: 242 |
Level One | Explosive Spikes: 157, Advanced Explosive Spikes: 251 |
Level Two | Explosive Spikes: 164, Advanced Explosive Spikes: 262 |
Level Three | Explosive Spikes: 171, Advanced Explosive Spikes: 273 |
Level Four | Explosive Spikes: 184, Advanced Explosive Spikes: 295 |
Level Five | Explosive Spikes: 204, Advanced Explosive Spikes: 327 |
Fire Damage (with Fire Spikes)¶
Level | Damage | Buildup |
---|---|---|
Base Level | 151 | 108 |
Level One | 157 | 112 |
Level Two | 164 | 118 |
Level Three | 170 | 127 |
Level Four | 184 | 136 |
Upgrades¶
Upgrade I: Increased Weapon Stats, Unlocked Perk¶
- 600 Metal Shards: The main way to get these is by exploring crates.
- 3x Apex Stalker Heart
- 2x Dreadwing Primary Nerve
- 2x Tideripper Circulator
- 1x Luminous Brainstem
Upgrade II: Increased Weapon Stats, Unlocked Coil, Unlocked Perk¶
- 800 Metal Shards
- 3x Apex Elemental Clawstrider Heart
- 2x Luminous Brainstem
- 2x Tideripper Primary Nerve
- 2x Thunderjaw Primary Nerve
Upgrade III: Increased Weapon Stats, Unlocked Two Perks¶
- 1000 Metal Shards
- 5x Slitherfang Earth Grinder
- 3x Luminous Brainstem
- 3x Thunderjaw Tail
- 1x Apex Thunderjaw Heart
Upgrade IV: Increased Weapon Stats, Unlocked Two Perks¶
- 1200 Metal Shards
- 4x Luminous Brainstem
- 2x Fireclaw Sac Webbing
- 2x Slitherfang Circulator
- 1x Apex Slitherfang Heart
Upgrade V: Increased Weapon Stats, Unlocked Two Coils, Unlocked Perk¶
- 1500 Metal Shards
- 5x Luminous Brainstem
- 3x Apex Dreadwing Heart
- 2x Slaughterspine Circulator
- 1x Apex Slaughterspine Heart
Perks¶
There are multiple different perks available for this.
- Reload Speed (+10% at Base Level, +25% at Level 2)
- Aerial Enemy Damage (+15% at Base Level, +40% at Level 3)
- Overdraw Damage (+15% at Level 1)
- Draw Speed (+25% at Level 3, +65% at Level 4)
- Burning Enemy Damage (+10% at Level 4, +25% at Level 5)
Best Use¶
Spike Throwers are best used for slow machines that you want to get rid of quickly. Although the damage they can deal is shockingly mighty, it takes quite a while to load them up and quick machines may get the better of you in that time.
They’re also great to use from some cover or a slight distance, where even the fastest machines might take a second to get to you.
However, once you’ve hit Level 4 on this one, your draw speed increases by 65% which means it’s no longer much of an issue and can also work pretty well with any machine.
Because this Spike Thrower can deal Fire damage if you load up Fire Spikes, it’s especially useful on machines weak to fire. These include:
- Burrowers
- Spikesnouts
- Lancehorns
- Corruptors
- Glinthawks
- Snapmaws
- Behemoths
- Shellsnappers
- Frostclaws
The Aerial Enemy Damage and Burning Enemy Damage perks are also pretty good to keep in mind when taking on flying Machines and Machines that are already on fire. Overall, this weapon is pretty powerful due to its Legendary status.
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