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The Hades Cup

After the initial scene talk to Pain to enter the Hades Cup. The battles here are scripted and Hercules fights alongside the party. After you clear two rounds Auron shows up to trigger a scene. Chase him to the Cave of the Dead for a scene then talk to him at the Underworld Entrance. Time to make the trek to Hades Chamber, all the way at the far end of the Cave of the Dead.

Monster - Crescendo

Crescendos are inspired from the Alice and Wonderland horn-duck. They use a Trumpet Strike to melee Sora at close range and can use Trumpet Summon to call in reinforcements. In addition, Crescendos can use Healing Trumpet to restore HP to other Heartless. Use the Reaction Command “Heal Stomp” when the Crescendo is going to blow its trumpet to be healed instead!

In the Cave of the Dead: Passage you can leap from the high point in the middle to reach Dawn #25 . In Hades’ Chamber, Sora will collect Auron’s Statue but then a bunch of Dusks appear and have to defeat them all. Save at the Underworld Entrance and enter the Hades’ Cup once more.

BOSS - Hades

The battle against Hades starts with you being unable to harm him. A quick scene takes place and Hercules enters the fray. You’ll a need to use “Aura Sphere” to take Hades out of his red form. In his blue form, Hades is ripe for attack so let him have it! He will use Ring of Fire where he spins in a circle and creates a pillar. It is hard to avoid at close range so just be on your toes – this move is indicated by Hades shouting, “That’s it!”

If you are having trouble avoiding attacks you can always stand by Hercules and use the Reaction Command to defend. In fact, if you stay by him the entire time, you can keep up the Guard Sphere and just use Aura Sphere over and over to deal safe reliable damage to Hades.

Rewards : HP +5 (Sora), Magnet Splash (Sora), Accessory Slot (Donald), HP +5 (Goofy), HP +15 (Auron)

Hit the Aura Spheres (left) at Hades to turn him blue. Once this is done, you can deal some good damage up close (right) or keep hitting the Spheres at him.

After the battle you receive the Guardian Soul Keyblade . Return to the Coliseum and head to the Underworld Caverns: Entrance. Leap across to the far end and then out to Dawn #34. In The Lost Road you can leap up and claim two more pieces, Dawn #40 and Dawn #46 . You unlock the Titan Cup now so you can visit Panic once more.

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Hail the Hero

Complete the Olympus Coliseum episodes.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS3, PS4
  • Genre
    Action RPG
  • Guide Release
    12 January 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Boccia

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Kingdom Hearts II begins where Kingdom Hearts: Chain of Memories and Kingdom Hearts 358/2 Days leave off. Sora and his companions have been asleep for about a year, regaining their memories. When Sora awakens, he eventually arrives in Twilight Town, the place where a mysterious boy, Roxas, lived before he suddenly left. Gaining new clothes and powers, Sora began his journey anew, unaware of the events that have taken place in Chain of Memories. Sora continues his quest by unlocking paths to new worlds, learning of Nobodies and fighting the Heartless, as well as facing the remaining members of the mysterious Organization XIII. As the game progresses, Sora learns about Roxas and how much they have in common.

Birth By Sleep is the origins of the series’ hero and villain, Sora and Xehanort, and delves deep into the mysteries of Xehanort’s bleak past and forgotten memories as well as how Sora and Riku came to wield the Keyblade in the first place. It deals with three Keyblade Wielders: Terra, Aqua and Ventus and each character has their own scenario.

Kingdom Hearts II and Birth by Sleep will take you to many places and we have them all covered here. Inside you will find:

  • Complete walkthrough coverage for both Kingdom Hearts 2 and Birth By Sleep.
  • Side quests covered in detail from Absent Silhouettes to Atlantica.
  • Gummi ship missions and details.
  • Mirage Arena covered extensively.
  • Mini-games discussed and much, much more.

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