Trophy Name | Details |
---|---|
The Journey Begins | Clear the prologue, “The Land of Departure.” |
Pursuit of Truth | Clear the Mysterious Tower episode of Terra’s story. |
Defying Darkness | Clear the Disney Town episode of Terra’s story. |
Entrusting Power | Clear the Destiny Islands episode of Terra’s story. |
Encounters | Clear the Badlands episode of Ventus’s story. |
A Moment of Rest | Clear the Disney Town episode of Ventus’s story. |
A Friend in Need | Clear the Mysterious Tower episode of Ventus’s story. |
Drifting Apart | Clear the Radiant Garden episode of Aqua’s story. |
Hopeful Hearts | Clear the Destiny Islands episode of Aqua’s story. |
The Lost Chapter | Complete the secret episode. |
The Vessel | Clear Terra’s story mode. |
The Dormant | Clear Ventus’s story mode. |
The Seeker | Clear Aqua’s story mode. |
Connected Hearts | Complete the final episode. |
Critical Competitor¶
Critical Mode is the hardest difficulty in this game. In order to unlock this trophy, you need to Complete All Storylines in Critical Mode. You must finish Terra, Ventus, Aqua’s story, Final Episode and Secret Episode in Critical Mode.
It sounds hard but to be honest, the only hard part here is the beginning of each of the character’s story. When you get a decent level, better commands and abilities then the rest of the game is not that hard anymore.
When you reach Radiant Garden for every character, we highly recommend spending some time here on this world melding the commands and abilities specified below to make the rest of the game easier. You will also gain a good amount of levels while doing that.
Attack Commands
Fire Surge
Possible Recipe: Fire Strike (Lv3) + Fira (Lv3)
Thunder Surge
Possible Recipe: Thundara (Lv3) + Fire Dash (Lv3)
These two are going to be your main attack commands. It’s up to you on which element you prefer to use. Both are pretty good damage dealers even during boss battles. When you have melded these two, you can just buy additional copies from the Moogle shop. We recommend having four copies of any of these two.
Magic Commands
Triple Firaga (Aqua Only)
Possible Recipe: Firaga (Lv4) + Firaga (Lv4)
Triple Blizzaga (Aqua Only)
Possible Recipe: Bllizaga (Lv4) + Blizzaga (Lv4)
We only use these ones for boss battles.
Thundaga
Possible Recipe: Thundara (Lv3) + Thundara (Lv3)
Zero Graviga
Possible Recipe: Zero Gravira (Lv3) + Zero Gravira (Lv3)
Magnega
Possible Recipe: Magnera (Lv3) + Magnera (Lv3)
These spells are what you can call your “crowd controller” magic commands. You can defeat countless mobs in a matter of seconds with these spells in your arsenal.
Curaga
Possible Recipe: Cura (Lv3) + Cura (Lv3)
This is basically your healing magic. It’s good to have two copies.
Defense Commands
Renewal Block (Terra, Ventus)
Possible Recipe: Curaga (Lv4) + Block (Lv3)
Renewal Barrier (Aqua)
Possible Recipe: Curaga (Lv4) + Barrier (Lv3)
With this kind of defense command, you can recover a bit of HP when you successfully guard an enemy attack.
Abilities
- HP Boost x3
- Fire Boost x3
- Blizzard Boost x3
- Thunder Boost x3
- Attack Haste x5
- Magic Haste x5
- Combo F Boost x2
- Finish Boost x2
- Reload Boost
- Defender
- EXP Chance
- EXP Walker
- Second Chance
- Once More
- Leaf Bracer
Get Leaf Bracer, Second Chance, Once More, EXP Walker, Attack Haste, Magic Haste and Reload Boost as soon as possible. You can work on the other abilities afterwards.
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