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Playing Fruitball

After the opening scene speak with Horace to help out. This is Aqua’s single mission in Disney Town, defeating a group of Shoegazers at Fruitball. When you win you receive a Balloon Letter .

Prizes

Prize Category Name
Command Board Toon Board (Disney Town)

Return to Disney Town afterwards to collect all the treasures and play any mini-games you would like. Every game has a rewarding prize: Ice Cream Beat has the Frozen Fortune Command Style , Fruitball has the Chaos Snake Shotlock , and Rumble Racing has the Victory Line Keyblade . Loot the two chests in the Main Plaza for the Disney Town Map and a Potion . The Minnie Sticker can’t be reached until later in the game so go down the manhole to the Gizmo Gallery.

The objective is to shoot the fruit into the opponent’s goal (right). You can jump up high and blast it in, but you also must make sure you defend your own goal.

Through Gizmo Gallery

On the bottom floor you find two chests with Thunder inside. Near the second chest is a machine that must be struck with thunder-based attacks. An easy way to do this is enter the Ramuh’s Judgment Command Style. Ride the Mickey Mouse elevator up and jump over to two chests with a Mega-Potion and a Pulsing Crystal . Jump back on the elevator and onto the gears, then onto a hand leading to another set of gears. Let the Mickey Mouse pusher retract then run to the second hand and jump to the third and fourth off to the platform with two chests containing a Chaos Crystal and a Mega-Potion .

Return to the same set of gears and jump this time to the rolling pin gears at the south end to reach the final treasure chest of the area, a Hungry Crystal , and the entrance to Pete’s Rec Room. In this room Aqua becomes a pinball; climb to the top of the steps and leap to the launcher. Bounce off the bumpers and use the flippers with L and R to reach the chests in this area. Two are in the alcove on the machine’s left side, one is in the top right, and one is in the each of the two center alcoves. There are bars that block this chest but hitting the four blue bumpers with a crown will release them. The chests in this area contain the Action Recipe, Panacea, Soothing Crystal, Aerial Slam and Break Time.

Exit to the Raceway Rooftops and open the chest for a Slot Edge . Standing on the southwest corner and looking down you can spot the Daisy Sticker . Jump down and swing the Keyblade when you are near it to grab the sticker. If you miss and really want it you can simply die and restart from the top, just be sure to grab the slot edge again. The remaining chests in this area contain an Abounding Crystal and Fira . Once you are finished here head to the Olympus Coliseum.

Unversed Mission - Ringer Pot

Location : Raceway

Reward : Illusion P

1 Star: 0-19

2 Star : 20-39

3 Star : 40+

This is a pretty clean cut challenge; hit the right Ringer Pot and score points for each Ringer Pot on the field – hit the wrong one and gain one point but lose 5 seconds. With High Jump this becomes much easier so you can get up the ledges faster but this one simply takes practice.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS3, PS4
  • Genre
    Action RPG
  • Guide Release
    12 January 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Boccia

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Kingdom Hearts II begins where Kingdom Hearts: Chain of Memories and Kingdom Hearts 358/2 Days leave off. Sora and his companions have been asleep for about a year, regaining their memories. When Sora awakens, he eventually arrives in Twilight Town, the place where a mysterious boy, Roxas, lived before he suddenly left. Gaining new clothes and powers, Sora began his journey anew, unaware of the events that have taken place in Chain of Memories. Sora continues his quest by unlocking paths to new worlds, learning of Nobodies and fighting the Heartless, as well as facing the remaining members of the mysterious Organization XIII. As the game progresses, Sora learns about Roxas and how much they have in common.

Birth By Sleep is the origins of the series’ hero and villain, Sora and Xehanort, and delves deep into the mysteries of Xehanort’s bleak past and forgotten memories as well as how Sora and Riku came to wield the Keyblade in the first place. It deals with three Keyblade Wielders: Terra, Aqua and Ventus and each character has their own scenario.

Kingdom Hearts II and Birth by Sleep will take you to many places and we have them all covered here. Inside you will find:

  • Complete walkthrough coverage for both Kingdom Hearts 2 and Birth By Sleep.
  • Side quests covered in detail from Absent Silhouettes to Atlantica.
  • Gummi ship missions and details.
  • Mirage Arena covered extensively.
  • Mini-games discussed and much, much more.

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