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Conquering the Tournament

Talk to Panic at the Underworld Entrance and choose the next tournament. This is a tournament where you may fight alongside your friends. To unlock this tournament you must have cleared the previous three and fought Xemnas for the first time. The rules are different for each round, varying between time limit, points, and fighting in the dark. Rounds 4 and 6 are best completed with heavy use of magic.

Round Enemies
1 Morning Star x5, Emerald Blues x2, Sniper x2
2 Hammer Frame x3, Living Bone
3 Creeper Plant x3, Toy Soldier
4 Nightwalker x2, Crimson Jazz x2
5 Shaman x4, Assassin x2, Devastator x3
6 Fat Bandit, Large Body
7 Lance Soldier x2, Assault Rider x2
8 Rapid Thruster x??
9 Bolt Tower x2, Hot Rod x2
10 Hades

BOSS - Hades

You can fight Hades much like the previous time. He won’t turn red and invincible making the fight even simpler. You’ll have to contend with Hammer Frames but it’s easy to ignore them; they don’t give points anyway. Use Limit Form with Sonic Blade to deal a lot of damage easily.

Trophy/Achievement Icon

True Hero

Win the Goddess of Fate Cup.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS3, PS4
  • Genre
    Action RPG
  • Guide Release
    12 January 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Boccia

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Kingdom Hearts II begins where Kingdom Hearts: Chain of Memories and Kingdom Hearts 358/2 Days leave off. Sora and his companions have been asleep for about a year, regaining their memories. When Sora awakens, he eventually arrives in Twilight Town, the place where a mysterious boy, Roxas, lived before he suddenly left. Gaining new clothes and powers, Sora began his journey anew, unaware of the events that have taken place in Chain of Memories. Sora continues his quest by unlocking paths to new worlds, learning of Nobodies and fighting the Heartless, as well as facing the remaining members of the mysterious Organization XIII. As the game progresses, Sora learns about Roxas and how much they have in common.

Birth By Sleep is the origins of the series’ hero and villain, Sora and Xehanort, and delves deep into the mysteries of Xehanort’s bleak past and forgotten memories as well as how Sora and Riku came to wield the Keyblade in the first place. It deals with three Keyblade Wielders: Terra, Aqua and Ventus and each character has their own scenario.

Kingdom Hearts II and Birth by Sleep will take you to many places and we have them all covered here. Inside you will find:

  • Complete walkthrough coverage for both Kingdom Hearts 2 and Birth By Sleep.
  • Side quests covered in detail from Absent Silhouettes to Atlantica.
  • Gummi ship missions and details.
  • Mirage Arena covered extensively.
  • Mini-games discussed and much, much more.

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