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Once you complete the game with a third character and have obtained all of Xehanort’s Reports you can create a new save file called, “Final Episode.” If you load this save file you will start as Aqua and after a series of events you will receive the Brightcrest Keyblade . You have free reign over this file just like the others with the exception of the Radiant Garden where the ultimate battle will ensue. It is recommended to obtain the best items in the game via the Mirage Arena for the Lightbloom Shotlock and Ultima Keyblade/Royal Radiance. When you are prepped and ready head to the Radiant Garden.

BOSS - Terra/Xehanort

Before you start this battle make sure Aqua has Once More and Second Chance because without them this fight will be extremely difficult. A maxed out Dark Screen wouldn’t hurt either to mitigate some damage. Equip numerous healing commands as well as Magic Hour and Time Splicer because they work wonders. Using Barrier is the key to winning this battle because it can deflect the Shotlock bullets back at Terra for decent damage. When Terra attacks with a combo, a simple block and Counter Blast serves it purpose. Terra will be sliding around the battlefield, when he stops fire up a Magic Hour or Time Splicer. If you are going to Shotlock don’t bother trying to get a max lock because Terra will dodge most of them anyway. Once you defeat Terra the presence within him rises for a second round of action.

Counter Blast (left) is useful in the first part of the fight as Terra is so fast. He can also dash through any mine attacks (right) so that isn’t the best tactic.

Round 2 is easier than the first but can still prove difficult. Terra will use a new attack, firing twin blades from long range. Use this opportunity to make up for the lack of Shotlocks in the first round. The timing should be as such; start to lock when his arms turn blue and release right as the waves reach you to become invulnerable. Again, Magic Hour and Time Splicer are great commands for when this attack is being used or you are playing defense. Periodically Terra will pull Aqua into an alternate dimension and throw dark orbs at her. Cartwheel diagonally towards Terra and don’t bother attacking. Instead wait for the trigger command, Square then X, when you are close to Terra to perform “Dual Limit” and deal massive damage.

The Presence can grab you in the early stages and piledriver you into the ground (left) for massive damage. Later, you will be taken into a dimension where you need to dodge then hit the buttons when next to Terra (right) to take off a chunk of HP.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS3, PS4
  • Genre
    Action RPG
  • Guide Release
    12 January 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Boccia

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Kingdom Hearts II begins where Kingdom Hearts: Chain of Memories and Kingdom Hearts 358/2 Days leave off. Sora and his companions have been asleep for about a year, regaining their memories. When Sora awakens, he eventually arrives in Twilight Town, the place where a mysterious boy, Roxas, lived before he suddenly left. Gaining new clothes and powers, Sora began his journey anew, unaware of the events that have taken place in Chain of Memories. Sora continues his quest by unlocking paths to new worlds, learning of Nobodies and fighting the Heartless, as well as facing the remaining members of the mysterious Organization XIII. As the game progresses, Sora learns about Roxas and how much they have in common.

Birth By Sleep is the origins of the series’ hero and villain, Sora and Xehanort, and delves deep into the mysteries of Xehanort’s bleak past and forgotten memories as well as how Sora and Riku came to wield the Keyblade in the first place. It deals with three Keyblade Wielders: Terra, Aqua and Ventus and each character has their own scenario.

Kingdom Hearts II and Birth by Sleep will take you to many places and we have them all covered here. Inside you will find:

  • Complete walkthrough coverage for both Kingdom Hearts 2 and Birth By Sleep.
  • Side quests covered in detail from Absent Silhouettes to Atlantica.
  • Gummi ship missions and details.
  • Mirage Arena covered extensively.
  • Mini-games discussed and much, much more.

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