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Dragon Age: The Veilguard

Inquisition Choices & World State

By
Nathan Garvin

Continuity is one of the great strengths of the Dragon Age franchise. The first game in the franchise, Dragon Age Origins originally launched in 2009, and your choices in that game have had an impact in every subsequent game. This pillar of the franchise has persisted in spite of a ten year hiatus, with your decisions and actions in Dragon Age Inquisition being particularly relevant in Dragon Age Veilguard. There’s no Dragon Age Keep this time around to sort things and it can be easy to miss the prompt to choose your world state during character creation… and players new to the franchise might not even know the importance of these choices should they stumble across them! This page will address both issues, by pointing out how to determine your Dragon Age Inquisition world state while also providing some details on these choices.

Page Breakdown

Customizing the World State

When you go to boot up a new game of Dragon Age: The Veilguard you’ll get many lovely options for customizing your very own Rook - the game features a robust character creator, something we value quite a bit! Fortunately for veteran Dragon Age players, the character creator also has options for defining the world state following the events of the previous game, Dragon Age Inquisition.

Progress through character creation and pick whatever race, class, faction and more, and when you get to the “Finalize” screen you’ll find some text on the right of the screen: “PAST ADVENTURES: THE INQUISITION”. It’s not exactly hidden, but the game doesn’t do anything to call your attention to, either - press the DualSense-ButtonTriangle / Xbox-ButtonY button to change from the default settings to something a bit more… unique.

(1 of 2) During character creation, on the “finalize” screen, you’ll find an option to edit the world state on the right.

During character creation, on the “finalize” screen, you’ll find an option to edit the world state on the right. (left), Select this option to make a few choices about how things played out in Dragon Age: Inquisition. (right)

Customizing the Inquisitor

The first option you’ll get once you choose to edit the world stat is customizing the inquisitor - the protagonist from Dragon Age: Inquisition. The racial options are the same as in Dragon Age: The Veilguard, human, elf, dwarf or qunari, you can be either male or female, and you have the full range of cosmetic options at your disposal - hopefully sufficient to make a close approximation of what your Inquisitor looked like, and certainly enough to make something interesting if you don’t want the default toon. It’s worth noting that you do not get to pick their class, so presumably the Inquisitor won’t have a particularly deep gameplay role!

You can customize your Inquisitor, including their race and appearance (but notably not their class).

Friendship and Romance

Characters in the Dragon Age series aren’t just babbling cooldowns that follow you around - they’re companions with backstories with whom you can form bonds with. That’s right, everybody loves a good romance in a roleplaying game, and you get to keep whatever choice you made in that regard. If you’re not familiar with the characters in Dragon Age: Inquisition, it’s worth noting that they’re not playersexual, so if romancing one particular character really matters to you, mind their race and gender preferences, below:

Romance Options by Race and Gender

Character Gender Race
Cassandra Male Any
Cullen Female Human or Elf
Dorian Male Any
Iron Bull Any Any
Josephine Any Any
Sera Female Any
Solas Female Elf
Blackwall Female Any

You can also decide if your Inquisitor was in a relationship with any of their companions.

The Fate of the Inquisition

Success has its downsides - the Inquisition grew too strong, too quickly, and resolved its goals before it could grow deep roots. This ultimately resulted in the organization being functionally disbanded at the end of Dragon Age: Inquisition, and you can choose the precis flavor of that by picking one of two options:

  • Disbanded: The Inquisition was formally disbanded.
  • Given to the Chantry: The Inquisition’s forces were absorbed into the body of the Chantry.

This is mostly flavor, but if you wanted to roleplay an Inquisitor who was an adherent of Andraste, handing the reins over to the Chantry makes a lot of sense. Plus, many of your companions in Dragon Age: Inquisition had close ties to the Chantry and likely ended up in leadership roles, making this less of an abdication of rogue power from the Inquisitor and more of a handoff to some of the Inquisitor’s minions.

Choose the fate of the Inquisition - was it disbanded, or given to the Chantry?

The Solas Decision

Solas’s reveal as the Dreadwolf and his subsequent set up as an antagonist in Dragon Age: The Veilguard happened at the end of Dragon Age: Inquisition, and this decision gauges your Inquisitor’s reaction to this development, and the Dread Wolf’s murderous schemes:

  • Vowed to stop Solas: Solas vanished in order to put his plans into motion. The Inquisitor pledged to stop him.
  • Vowed to save Solas from himself: Solas vanished in order to put his plans into motion. The Inquisitor refused to give up on him.

Again, this is pure roleplay - is the Inquisitor sick of Solas’s messianic delusions and selfish decision to sacrifice untold thousands to fix alleviate an ancient regret, or is their relationship deep and durable enough that Inquisitor is still keen to save Solas from himself?

Finally, decide your Inquisitor’s stance on Solas; do they want to stop him at all costs, or do they seek to reform him?

Make whatever choices you want to define the Inquisitor’s appearance, the fate of the Inquisition, their relationships (if any) and their outlook on Solas.

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Guide Information
  • Publisher
    Electronic Arts
  • Platforms,
    PC, PS5, XB X|S
  • Genre
    Action RPG
  • Guide Release
    28 October 2024
  • Last Updated
    2 November 2024
    Version History
  • Guide Author

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