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Horizon Zero Dawn

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The Hunters Three

By
Jarrod Garripoli
&
Nathan Garvin

To activate this side quest, go to Song’s Edge and seek out Burgrend who’s standing by one of the tents. His green exclamation mark is the lowest side quest marker on the map of the Cut. He asks you to seek out some Banuk hunters who have yet to pay up for the metal shards they wish to acquire from him – they seem to have gone missing.

(1 of 2) Speak to Burgrend in Song’s Edge

Speak to Burgrend in Song’s Edge (left), and activate the quest (right)

There’s a campfire right next to the waypoint marker, so if it’s one that you activated earlier on, simply fast travel. Otherwise, follow the trail until you come across three Banuk hunters – Tatai, Urkai, and Tulemak - standing next to the aforementioned campfire. Interact with them to be reluctantly invited along on a hunt.

(1 of 2) Follow the trail to the Scorcher site

Follow the trail to the Scorcher site (left), Speak with the three hunters (right)

You might recognise this area from an earlier quest, with two downed Towers surrounded by a Scorcher and some Longleg machines. The Scorcher is the aim here, as it carries something that Burgrend wants and that the hunters are too inexperienced to harvest.

You can approach the situation however you like – just remember to be aware of the Longlegs. The Banuk hunters will be fighting alongside you, though, so the Longlegs may leave you alone in favour of trying to fend them off instead. Once the Scorcher is down, loot it to Gather a Scorcher Claw for Burgrend.

(1 of 2) Kill the Scorcher

Kill the Scorcher (left), Loot it for the Scorcher Claw for Burgrend (right)

Afterward, speak with the snarky female hunter to discover that the three of them are only making this deal with Burgrend because they need enough metal shards to leave the Cut. But when you try to hand over the Scorcher Claw, Tulemak invites you along to the next hunt – it seems they want your help after all, even if they don’t know how to be nice about it. They intend to go to Hollow Hall and want you to meet them there.

The trail is longer this time, so if you have any campfires activated closer to the waypoint, it might be worth another fast travel. If not, you can either go on foot or override a machine to get there a little faster.

(1 of 2) Follow the trail to Hollow Hall

Follow the trail to Hollow Hall (left), A Control Tower surrounded by Stalkers (right)

Once you reach your destination you’ll find the three hunters looking out at a control tower by the ruins. This area is inhabited by Stalkers, which hold the next component you need to gather, as well as Scrappers. But, as usual, taking out the Tower should be the first port of call. Once all the machines are down, Gather a Stalker Sinew.

Now go speak to Urkai, where the three hunters will tell you exactly why they’re trying to get away from the Cut.

The last component you need is a Snapmaw fang – it’s not far from where you are, so head west. When you reach the end of the trail there will be a campfire. If the hunters aren’t there to meet you yet, save your progress at the campfire to activate a cutscene. Once they’ve had their fun, it’s time to kill more machines.

(1 of 2) Head West

Head West (left), Kill the Snapmaws for the last component (right)

The area is surrounded by three control towers, but luckily you can grab the attention of the machines enough to lure them away from any of the Tower’s healing pulses. You’ll have to get through Scrappers, Longlegs, and, most importantly, the Snapmaws.

When you’ve destroyed all the machines, Gather a Snapmaw Fang and then proceed to disable the three control towers while you’re here. Afterward, speak to Tulemak – the hunters are ready to leave the Cut.

Return to Burgrend in Song’s Edge to finish the quest.

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Guide Information
  • Publisher
    Sony Interactive Entertainment
  • Platforms,
    PC, PS4
  • Genre
    Action RPG
  • Guide Release
    16 February 2017
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin, Jarrod Garripoli

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Taking place one-thousand years in the future, colossal machines have overrun and dominated the land, forcing humans to regress to tribal societies who have to survive off the land. Where did these behemoths come from? With a love for technology, it is up to Aloy, an outcast of her Nora tribe, to uncover the mysteries of her world. Take to the open world to explore, fight the metal monstrosities and learn all about the wonderful world of Horizon: Zero Dawn.

Version 1.2

  • Basic mechanics, including exploring, gathering, fighting and crafting.
  • Completion of every single side mission and errand in the game.
  • Collectibles and locations section updated (Banuk Figures, Vantage Points, Bandit Camps etc).
  • A thorough walkthrough of the main story missions.
  • A complete walkthrough of every single side mission in the game.
  • Strategies on how to defeat each of the enemies.
  • A full trophy guide.
  • Full Frozen Wilds DLC guide.

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