This page has information for the Holy Knight class in Fire Emblem Warriors: Three Hopes.
The Holy Knight is the virtuous counterpart of the Dark Knight, preferring to wield White Magic over Black/Dark Magic.
Overview¶
Stats¶
Type | HP | STR | MAG | DEX | SPD | LCK | DEF | RES | CHA |
---|---|---|---|---|---|---|---|---|---|
Stat Boost | 300 | 2 | 2 | 3 | 2 (-3) | – | (+2) | 6 | 2 |
Growth Rates | 15% | 15% | 20% | 0% | 0% | 10% | 10% | 10% | 15% |
Fixed Abilities¶
Icon | Ability | Description |
---|---|---|
Terrain Resistance | Prevents damage from terrain. | |
White Magic+ | Increases the amount of HP restored by white magic. | |
Sword Buster Lv 4 | Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 95%. |
Learnable Abilities and Arts¶
Rank | Icon | Ability/Art | Description |
---|---|---|---|
1-star | Swordbreaker | Effective against enemies equipped with swords. | |
1-star | Lightstrike | Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. | |
2-star | Solitary Stand | Increases damage dealt to enemies when no allied units are deployed nearby. | |
2-star | United Front | Increases damage dealt to enemies in proportion to the number of allied commanders nearby. | |
2-star | Adjutant’s Benefit | When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead. | |
2-star | Cyclical Awakening | Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded. | |
2-star | Airshaker | Perform a powerful thrust that produces a shockwave. | |
2-star | Shatter Slash | Perform a series of lance strikes that temporarily reduce enemy Def. | |
3-star | Defiant Res | When HP is at 25% or below: increases Res by 20. | |
3-star | Nullify Cavalry Effect | Nullifies effectiveness against cavalry units. | |
3-star | Shining Guardian | Reduces the damage allies sustain when inside the same allied stronghold as the unit. | |
3-star (Innate) | Range Master | Increases attack range. | |
3-star (Innate) | Exalted Breath | When using magic to restore the caster’s or an ally’s HP, the caster’s Awakening Gauge is restored proportionally. |
Class Action¶
Hold to consume the Class Gauge and charge forward, while radiating Luminance, which will attach to nearby enemies. The Class Gauge will fill over time and when dashing.
Land an attack on an enemy with Luminance attached to them to deal additional damage and restore HP.
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