Rise of the Tomb Raider’s Siberian-themed game world is broken up into 11 main regions including: Siberian Wilderness, Glacial Cavern, Soviet Installation, Abandoned Mines, Geothermal Valley, The Acropolis, The Flooded Archive, Research Base, The Orrery, Path of the Deathless and the Lost City. Players will also have access to a Syrian map during the prologue and then, once again once they have finished the game.
On the world map, areas of interest in terms of gameplay are marked with icons that reflect the type of task associated with them. These include: Diamond-shaped objective markers, green pulses indicating optional side-mission objectives, cave entrances, Challenge Tombs, the Soviet Installation Supply Shack and collectibles of every variety.
The collectible locations will appear on the world map once you have either discovered or spotted them during Lara’s travels, or by finding and picking up Archivist’s Maps and Explorer’s Satchels or deciphering Monoliths. Collectible icons include the following: Codices, Coin Caches, Documents, Monoliths, Murals, Relics, Strongboxes and Survival Caches.