Rise of the Tomb Raider’s Siberian-themed game world is broken up into 11 main regions including: Siberian Wilderness, Glacial Cavern, Soviet Installation, Abandoned Mines, Geothermal Valley, The Acropolis, The Flooded Archive, Research Base, The Orrery, Path of the Deathless and the Lost City. Players will also have access to a Syrian map during the prologue and then, once again once they have finished the game.
On the world map, areas of interest in terms of gameplay are marked with icons that reflect the type of task associated with them. These include: Diamond-shaped objective markers, green pulses indicating optional side-mission objectives, cave entrances, Challenge Tombs, the Soviet Installation Supply Shack and collectibles of every variety.
The collectible locations will appear on the world map once you have either discovered or spotted them during Lara’s travels, or by finding and picking up Archivist’s Maps and Explorer’s Satchels or deciphering Monoliths. Collectible icons include the following: Codices, Coin Caches, Documents, Monoliths, Murals, Relics, Strongboxes and Survival Caches.
During missions, with Lara’s Survival Instinct active you’ll receive objective markers that act as waypoints showing you exactly where you need to go to continue. These will also occur on the world map. From the world map screen you can also set your own custom waypoint which will appear in Survival Instinct regular gameplay. You can then follow said waypoint to any destination of your choice.
Perhaps the most useful element of this ability is that it is possible to highlight a collectible location with a custom waypoint. Using this waypoint in conjunction with Survival Instinct will lead you directly to said collectible. This is especially useful when hunting down those last few, hard to find collectibles that are not in straightforward locations.
Base Camps and Fast Travel
As with the previous Tomb Raider reboot, discovering a Base Camp will give Lara the opportunity to rest, upgrade her gear, craft new items and invest any unspent XP Skill points into Skill trees. Once discovered, you will then be able to use it as a fast travel point. As you might suspect, using fast travel will allow you to instantly select and travel to any previously discovered Base Camp on the world map. This ability is very handy for returning to previous areas in pursuit of side-missions or collectibles and significantly cuts your travel time when used as a shortcut.