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Final Fantasy XII: The Zodiac Age

Foebreaker

By
Ben Chard
,
Jarrod Garripoli
, &
Nathan Garvin

The Foebreaker has one major selling point - they gain access to all four stat-lowering technicks: Addle, Expose, Shear and Wither. For most of the game, these technicks will be of dubious value, but against late-game foes they can prove very handy ways to increase your damage output while lowering theirs. Otherwise, the class comes with a few perks, including HP 1 - 10 licenses (a respectable 2,100 HP), twelve Battle Lore licenses, three ranks of Shield Block, Heavy Armor, access to all Shields, and the Genji armor license. All in all, it’s a warrior class that offers a lot of stats, staples, and technicks, but little else of interest.

On its own, it’s arguably the least impressive of the warrior classes (Bushi, Knight and Uhlan being the others). Axes & Hammers are just not a great weapon category due to their wildly fluctuating damage (which are influenced by a character’s Vitality, as well as their Strength), they only gain one rank of Swiftness without making use of Espers, and they get nothing comparable to the Knight’s excellent Esper licenses. Their technicks and HP make them an interesting secondary class, however.

In particular, the Shikari - another melee-focused class that could use some help - makes for a fine pairing. The Shikari isn’t doing terrible as far as HP are concerned, but adding Addle, Expose, Shear and Wither to its arsenal will make it a useful contributor in some of the most difficult battles in the game, and the extra Battle Lores and Heavy Armor provided by the Foebreaker turn the Shikari into a tank with high DPS potential. The Foebreaker, on the other hand, benefits from the Shikari’s three ranks of Swiftness and Ninja Swords, which, when combined with the Foebreaker’s ability to equip Genji Gloves is just gravy.

Another passable combination is the Foebreaker/Machinist, which allow for all three ranks of Swiftness and a decent ranged option (Guns) thanks to the Machinist. More importantly, you’ll add the Machinist’s Time Magicks (hidden behind the Famfrit Esper Gate) to the Foebreaker’s arsenal, allowing them to buff their allies and debuff their foes, making for a convincingly competent character. This combo also allows you to free up other problem jobs and make use of the Knight/Time Battlemage and Bushi/Shikari combos.

Foebreaker Core Licenses

Category Licenses
Swiftness Swiftness 30 LP
HP HP 1 - 10 (2,100 HP)
Battle Lore x12
Magick Lore x0
Weapons Axes & Hammers 1 - 7, Vrscika, Hand Bombs 1 - 4
Armor Heavy Armor 1 - 12, Genji Armor, Shields 1 - 7, Shell Shield, Ensanguined Shield, Zodiac Escutcheon
Technicks Addle, Expose, Infuse, Shear, Sight Unseeing, Wither
Magicks
Item Lore
Passives Adrenaline, Focus, Headsman, Inquisitor, Last Stand, Martyr, Shield Block x3, Spellbound

Foebreaker Esper Licenses

Esper Licenses
Adrammelech Battle Lore
Belias Horology
Chaos
Cuchulainn Shades of Black
Exodus Magick Lore x4
Famfrit Magick Lore
Hashmal Swiftness
Mateus
Shemhazai
Ultima Swiftness
Zalera Traveler
Zeromus Magick Lore x4
Zodiark
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PC, PS4, Steam, Switch, XB One
  • Genre
    RPG
  • Guide Release
    30 August 2017
  • Last Updated
    17 December 2022
    Version History
  • Guide Author
    Nathan Garvin, Jarrod Garripoli

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Enter an era of war within the world of Ivalice. The small kingdom of Dalmasca, conquered by the Archadian Empire, is left in ruin and uncertainty. Princess Ashe, the one and only heir to the throne, devotes herself to the resistance to liberate her country. Vaan, a young man who lost his family in the war, dreams of flying freely in the skies. In a fight for freedom and fallen royalty, join these unlikely allies and their companions as they embark on a heroic adventure to free their homeland.

This guide contains the following:

  • A walkthrough that’ll guide you through the story, help you obtain all the best weapons and armor, and defeat every monster.
  • An interactive map of the Giruvegan Great Crystal; featuring all weapons, armors, save crystals, gate stones, way stones, bosses and rare enemies.
  • Tips for getting the best equipment from the Bazaar and from enemies.
  • A detailed Job Guide featuring all twelve job classes in the game, and the best ways to combine them and characters to form the ultimate party.
  • How to find and defeat all Hunt Marks and Rare Game.
  • Citations of the differences between this version of the game and the original.
  • A thorough explanation of all of the game’s mechanics.
  • All sidequests, including Trial Mode.
  • A trophy guide that will get you that shiny Platinum Trophy.

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