Pokemon Encounters¶
Name | Type | Location | Encounter Rate |
---|---|---|---|
Patrat | Normal | Tall grass Ruins | 40% |
Purrloin | Dark | Tall grassRuins | 40% |
Munna | Psychic | Dark grass Ruins/Basement | 20%, 10% (Outside) |
Raticate | Normal | Dark grass Ruins/Basement | 10%, 35% (Basement) |
Venomoth | Bug/Poison | Dark grass Ruins | 10% |
Ledian | Bug/Flying | Dark grass Ruins/Basement | 10%, 5% (Basement) |
Ariados | Bug/Poison | Dark grass Ruins/Basement | 10%, 5% (Basement) |
Kricketune | Bug | Dark grass Ruins/Basement | 10%, 35% (Basement) |
Watchog | Normal | Dark grass Ruins | 20% |
Liepard | Dark | Dark grass Ruins | 20% |
Musharna | Psychic | Shaking grass Ruins/Special | 5%, Once per week in Basement |
Audino | Normal | Shaking grass Ruins | 95% |
Items¶
Items |
---|
Awakening, Twisted Spoon, Revive, TM75 Swords Dance, Max Potion, Hyper Potion, TM85 Dream Eater |
Guide¶
It’s been a long time since we first came here… Heck, you didn’t even have a Gym badge; that’s how long ago it was! Anyway, remember the orange cone north-east of the girl that gave you the Pan monkey?
For some reason or other, it’s gone, so you can now head through the gap it was blocking and down the stairs to the secret basement. Inside are a couple of trainers–the first, a Scientist that you can’t avoid.
Trainer Battle: Scientist¶
After surmounting that challenge, you’ll find a peculiar sight beyond: trainers actively trying to avoid you for a change! What are they, shy? If you want, you can chase after ’em for a battle.
Whatever the case, navigate to your left, then through the gaps below and then turn right, for the stairs in the south-east corner.
Trainer Battle: Scientist¶
Trainer Battle: Psychic¶
Pokemon | Level | Type |
---|---|---|
Beldum | 63 | Steel/Psychic |
Reuniclus | 63 | Psychic |
Beheeyem | 63 | Psychic |
Metang | 63 | Steel/Psychic |
Trainer Battle: Scientist¶
Pokemon | Level | Type |
---|---|---|
Jigglypuff | 64 | Normal |
Musharna | 64 | Psychic |
Trainer Battle: Psychic¶
Trainer Battle: Scientist¶
Trainer Battle: Psychic¶
Outside, go around the stairs and run left for a Revive . Next, head south from the stairs, towards the tiny space above the trees in the bottom-right corner.
After Looker apprehends Gorm, cautiously make your left, through the grass, then head north through the large gap in the walls. In front of you are more stairs and, above that, a boulder you can push to return to the entrance.
At this moment, you may as well head down the stairs to see what’s ahead. Back downstairs, casually stroll north, grabbing the TM85 Dream Eater hiding in the grass straight ahead.
If it’s Friday, head right to find a Musharna floating above another patch of grass. Give it a thorough inspection with the A button to begin a battle…
Wild Pokemon: Musharna¶
Pokemon | Level | Type |
---|---|---|
Musharna | 50 | Psychic |
This Musharna is special in that it has its Hidden Ability, Telepathy , letting it automatically evade multi-hitting moves used by its partner(s) during Double/Triple Battles. No need to worry about hurting poor Musharna with the likes of Surf or Earthquake.
If you can’t get enough of Musharna (or you accidentally faint it), you can catch another one next Friday. With that done, feel free to linger around for any missing items or exit for the next location on your checklist.
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