Undella Bay
Background¶
A pristine area of sea off the eastern coast of Unova.
Pokemon Encounters¶
Name | Type | Location | Encounter Rate |
---|---|---|---|
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Water/Flying | Surf | 60% |
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Water/Flying | Surf | 10% |
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Water/Flying | Surf | 30% |
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Ice/Water | Surf | 30% |
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Ice/Water | Surf | 30% (Rippling water) |
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Water | Surf | 90% but 60% in Wint (Rippling water) |
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Water/Flying | Surf | 5% (Rippling water) |
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Ice/Water | Surf | 5% (Rippling water) |
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Water | Surf | 5% (Rippling water) |
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Water | Super Rod | 65% |
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Water | Super Rod | 30%, 60% (Rippling water) |
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Water | Super Rod | 5%, 30% (Rippling water) |
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Water | Super Rod | 5% (Rippling water) |
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Water/Ice | Super Rod | 5% (Rippling water) |
Items¶
Items |
---|
Pearl, Stardust, Heart Scale |
Points of Interest¶
- Around the bay are a number of dark water patches; if you use Dive (obtained from Undella Town) above the patches, you can reach the Abyssal Ruins .
Guide¶
If you’ve been to Route 17 you should be familiar with how water routes work. This time there are no ocean currents to throw you off course, but you may notice some peculiar dark patches of water. Hopefully you grabbed HM06 Dive while in Undella Town because you’ll be needing it.
Besides being a great training spot for Grass or Electric Pokemon due to the abundance of Water-type trainers and wild Pokemon, Undella Bay is also the entrance to the mysterious Abyssal Ruins . Simply manoeuvre onto a dark patch and have your Water-type Pokemon use Dive to get in.
Each dark patch is a different entrance, so keep that in mind.
Trainer Battle: Swimmer¶
Trainer Battle: Swimmer¶
Trainer Battle: Swimmer¶
Trainer Battle: Swimmer¶
Pokemon | Level | Type |
---|---|---|
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65 | Water |
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