Jigglypuff - #039
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Description
When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep.
Types
Normal
Fairy
Weaknesses
Poison2x
Steel2x
Pokémon Data
Number | 039 |
---|---|
Height | 0.5m; Weight: 5.5kg |
Gender | 75% ♀, 25% ♂ |
Abilities | Cute Charm, Competitive, Friend Guard |
Generation | Generation I |
Base Stats
Stat | Value |
---|---|
HP |
115
|
Speed |
20
|
Attack |
45
|
Defense |
20
|
Special Attack |
45
|
Special Defense |
25
|
Evolutions
Igglybuff
Normal
Fairy
Min happiness: 220
Jigglypuff
Normal
Fairy
Use Moon Stone
Wigglytuff
Normal
Fairy
Moves List
Move list for Ultra Sun & Ultra Moon
Level | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Sing | Normal |
Status | — | 15 | 55 | Puts the target to sleep. |
3 | Defense Curl | Normal |
Status | — | 40 | — | Raises user's Defense by one stage. |
5 | Pound | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
9 | Play Nice | Normal |
Status | — | 20 | — | Lowers the target's Attack by one stage. |
11 | Disarming Voice | Fairy |
Special | 40 | 15 | — | Never misses. |
14 | Disable | Normal |
Status | — | 20 | 100 | Disables the target's last used move for 1-8 turns. |
17 | Double Slap | Normal |
Physical | 15 | 10 | 85 | Hits 2-5 times in one turn. |
20 | Rollout | Rock |
Physical | 30 | 20 | 90 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
22 | Round | Normal |
Special | 60 | 15 | 100 | Has double power if it's used more than once per turn. |
25 | Stockpile | Normal |
Status | — | 20 | — | Stores energy up to three times for use with Spit Up and Swallow. |
25 | Spit Up | Normal |
Special | — | 10 | 100 | Power is 100 times the amount of energy Stockpiled. |
25 | Swallow | Normal |
Status | — | 10 | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
27 | Wake-Up Slap | Fighting |
Physical | 70 | 10 | 100 | If the target is asleep, has double power and wakes it up. |
30 | Rest | Psychic |
Status | — | 10 | — | User sleeps for two turns, completely healing itself. |
32 | Body Slam | Normal |
Physical | 85 | 15 | 100 | Has a 30% chance to paralyze the target. |
35 | Gyro Ball | Steel |
Physical | — | 5 | 100 | Power raises when the user has lower Speed, up to a maximum of 150. |
38 | Mimic | Normal |
Status | — | 10 | — | Copies the target's last used move. |
41 | Hyper Voice | Normal |
Special | 90 | 10 | 100 | Inflicts regular damage with no additional effect. |
45 | Double-Edge | Normal |
Physical | 120 | 15 | 100 | User receives 1/3 the damage inflicted in recoil. |
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