Optional Objective/s
N/A - There are no optional objectives in this memory.
Reward/s . . .
Money: 500 £ Bonus: N/A
XP: 500 XP Bonus: N/A
Gear: Capes: Hunter’s Mantle

Part 1: Infiltrate the Carriage

From the start, use the Rope Launcher to reach the roof of the building ahead. Move over so that you can see the target cart below. Use the Rope Launcher to traverse across to the sniper platform opposite and deal with her.

Below and to the rear of the cart you’ll see an enemy by a fire barrel. Hit the barrel with a hallucinogenic dart to make him berserk. Either help him kill off the Thugs in the nearby area before slipping into the cart or sneak over to the cart and hop in the back whilst the enemies are distracted.

Zipline down to the building above the crate (left) and then enter the cart with the crate (right) when it is safe to do so.

Either way, once you inspect the chest in the cart a scene will play.

Part 2: Escape the Templars

Following the brief scene, you’ll find yourself in the back of a carriage being driven by Jacob. For the next minute or so, you’ll have to use your firearm to defend yourself from a large number of enemy carriages.

Keep an eye on the mini-map for the red blips indicating incoming enemies. When they come into range, hit the shoot button when an enemy flashes yellow to quick-fire at them. Doing so to horses will often knock the cart over, whilst shooting the enemies aboard the carts will have the same basic effect.

During the chase, shoot the horses (left) to take out enemies quicker. At the end of the chase, exit the cart and reach the marker (right)

There are a lot of enemy carriages during this section and fortunately we’ll have unlimited ammo (although we’ll still have a painfully slow reload time when you run out).

Eventually, Jacob will bring the carriage to a halt. At this point, quickly run over and hop on the objective marker on the side of the road to end the memory.


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Guide Information

  • Publisher
  • Platforms
    PC, PS4, XB One
  • Genre
    Action Adventure
  • Guide Release
    14 December 2015
  • Last Updated
    11 February 2021
  • Guide Author

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Assassin's Creed Syndicate drops us into Victorian age London to liberate the city (and by extension the world) from Templar influence one dead body and borough at a time. The most modern Assassin's Creed title yet sees numerous new features for the series including: revolvers, trains, horse drawn carriages, Batman-style rope launchers and gang warfare all of which lend Syndicate a fresh feel after years of similar, annual experiences. In our extensive Assassin’s Creed Syndicate guide, we'll take you through the game from beginning to end, show you how to handle all those secondary memories and just about everything else the game has to offer!

Our guide includes:

  • Every story mission (and how to get FULL Synch for each one!).
  • All secondary memories covered (London Stories, The Dreadful Crimes, etc.).
  • All Secrets of London.
  • How to takeover and conquer every borough.
  • Hunting/Harpooning/Crafting - it's all in here.
  • Associate Activities and miscellaneous side-tasks explained.
  • Complete achievement/trophy unlock guide.

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