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Optional Objective/s
1. Do not touch the ground during the chase.
Reward/s . . .
Money: 1,100 £ Bonus: 125 £
XP: 850 XP Bonus: 150 XP
Gear: Belts: Spring-Heeled Jack Belt

After beginning the memory, we’ll need to follow Mr. Dickens outside and down the road a little way until we see the target in the distance. Run over and attempt to attack him. He’ll smoke bomb you again.

When you regain control, race after him and Rope Launch up to the rooftops.

The next portion of the mission is fairly simple but quite long for a chase sequence – you’ll need to follow the bad guy across the rooftops. He’s marked by a yellow objective marker and will transition between rooftops via a plume of smoke that will pretty much alert you to his location right away and we can simply just use the Rope Launcher to follow him between the rooftops.

Use the Rope Launcher to stay off the ground (left). When you see the button prompt appear, dodge the incoming fire (right).

Unfortunately, the chase is not that simple as the target will occasionally stop to shoot at you and you’ll want to dodge the shot before using the Rope Launcher to reach his location or he’ll hit you and knock you to the ground, nullifying the optional objective. He can and will also appear behind you once or twice and engage you in melee combat before running away again.

When he does drop down to ground level (and he will a couple of times), maintain your rooftop position and follow him from above, continuing to Rope Launch between buildings. You’ll also want to watch out for the train when jumping onto the train tracks as it will clean you up and kick you back to the previous checkpoint if it touches you.

Finally, he’ll reach the rooftop of Waterloo Station where we’ll finally be able to approach him. Tackle him to start a fight.

Part 2: Fight the Target

As with the first time we fought this fellow, he’s still pretty tough and can soak up a fair bit of damage. He’ll also frequently block your attacks. Again, you’ll want to pay close attention to the health bar above his head and use your counter or guard break abilities when able.

Once you reach the roof of the train station (left) the target will turn and fight you (right).

This time around, once the target reaches around 50% health, he’ll split into three clones, each of whom will act and fight like the original. Fight them off using the same general tactics outlined above and be sure to try and keep all three on screen at once to avoid taking damage.

Once you have dealt enough damage to the targets, the memory will draw to a close.

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Guide Information
  • Publisher
    Ubisoft
  • Platforms,
    PC, PS4, XB One
  • Genre
    Action Adventure
  • Guide Release
    14 December 2015
  • Last Updated
    11 February 2021
  • Guide Author

Share this free guide:

Assassin’s Creed Syndicate drops us into Victorian age London to liberate the city (and by extension the world) from Templar influence one dead body and borough at a time. The most modern Assassin’s Creed title yet sees numerous new features for the series including: revolvers, trains, horse drawn carriages, Batman-style rope launchers and gang warfare all of which lend Syndicate a fresh feel after years of similar, annual experiences. In our extensive Assassin’s Creed Syndicate guide, we’ll take you through the game from beginning to end, show you how to handle all those secondary memories and just about everything else the game has to offer!

Our guide includes:

  • Every story mission (and how to get FULL Synch for each one!).
  • All secondary memories covered (London Stories, The Dreadful Crimes, etc.).
  • All Secrets of London.
  • How to takeover and conquer every borough.
  • Hunting/Harpooning/Crafting - it’s all in here.
  • Associate Activities and miscellaneous side-tasks explained.
  • Complete achievement/trophy unlock guide.

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