|1. Beat Evie in the race to the vantage point.|
|Money:||410 £||Bonus:||75 £|
|XP:||250 XP||Bonus:||100 XP|
Part 1: Pursuit
As soon as the introductory sequence ends, we’ll be on the streets of London (finally). Unfortunately, you’ve been set upon by a pickpocket. This fellow will appear as a yellow objective marker racing off into the distance.
Follow the objective marker through the streets and back alleys (boy that kid is fast, huh?) until the objective marker changes from yellow to green. As you approach, a pair of Thugs will approach and attack you. Practice your quick fire knife attack as prompted and fend them off.
Once they are done and dusted, a few moments later Evie will show up.
Part 2: Race
After following Evie down an alleyway a short distance, she’ll challenge you to a race.
A green objective marker with be placed upon the roof of a building in the distance. Race with her out of the alleyway and onto the street. Ignore the first building on the right (its not the right one!) and instead look for a sloped cart placed near the base of the second building. We can run up and jump from this to get a bit of a head start up the wall.
Climb to the roof and approach the objective marker for a scene.
Part 3: Escort the Ally
Following the scene, we’ll need to climb the nearby smokestack to the very top and find the objective marker here. From this location we can synchronize our viewpoint. This will reveal all of the collectibles and unlocked side-tasks/memories/activities in the immediate area as well as creating a fast travel point that we can use from the map. Handy!
After another brief conversation, we’ll want to dive from the viewpoint into a haystack below. We’ll now be required to follow Henry up the street a short distance until a scene plays.
Part 4: Carriage Pursuit
Once we regain control, we’ll be behind the reins of a carriage. After a short moment, you’ll be attacked by several Thugs in a pair of hostile carriages. Whilst in control of the carriage, we can boost (A/Cross), shoot (Y/Triangle), ram (X/Square) and climb up to the rooftop (LB/L1).
For this particular sequence, we’ll need to destroy the carriages and as such, ramming is the way to go. Ramming enemy carriages when they are right beside you can send them sprawling into obstacles and walls to inflict additional damage. If they get close to you, and the drivers are highlighted in yellow, you can also shoot at them but you shouldn’t need to as they are fairly docile and with an abundance of ramming, easy to eliminate.
After dealing with the enemies, follow the carriage GPS to the new objective marker to drop it off. Hop out and enter the nearby shop to complete the memory.