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Optional Objective/s
1. Kill spies with hanging barrels (2 spies).
2. Create a faction fight outside the pub to attract the spy.
Reward/s . . .
Money: 800 £ Bonus: 125 £
XP: 700 XP Bonus: 150 XP
Gear: N/A.

Part 1: Escort the Ally

Once the gameplay portion of the memory begins, follow Marx out of the train station. He’ll lead you through an alleyway marked as a restricted area with a green search zone placed over the top.

As he moves through the alleyway, a series of spies will approach our ally and we’ll need to kill them before they reach him – you’ll need to switch on your Eagle Vision to identify them (there are 4 in total and you should do this right away). The unfortunate part of this is that there is also a fairly heavy police presence and any hostile actions will cause them to become hostile.

To earn the optional objective, you’ll want to wait for our buddy to walk into and through an area with a spy. Allow a spy to follow him a short distance until said spy is located below a set of hanging barrels. Bring them down on him. There are three sets of hanging barrels along this escort route and four spies – so plenty of opportunity!

Follow Marx out of the train station (left). As you follow him down the alley, use the hanging barrels (right) to defeat the spies.

This entire escort segment is made much easier by using the Rope Launcher to reach the rooftops and following the friendly from above. This also allows you to target the hanging barrels without triggering the police to attack and also seeing their area of effect so that you can hit the spies with greater degree of accuracy.

Eventually our escort will leave the alley and cross the street into an outdoor storage area of sorts. Here you’ll need to fight off any police you may have incidentally annoyed during the escort.

Part 2: Gang Fight

When our ally is ready to move on, he’ll lead us back to the street and tell us to deal with a spy in a pub up the road.

Outside of the entrance to the pub, you’ll see a group of Blighters and a group of Rooks conveniently located on opposing sides of the street. Recruit the Rooks and have them attack the Blighters. This will trigger a small-scale gang fight.

Locate the Spy in the pub (left). Hire some Rooks and have them attack some Blighters (right) to draw the Spy outside.

During this fight the policemen and spy located inside the pub will come out to join in the fray. Take this opportunity to kill the spy to complete the optional objective.

Once the street is clear of hostiles, follow Marx into the pub and then another short distance through some back alleys until another scene plays.

Part 3: Kidnap the Spy

After the short cut-scene we’ll need to kidnap the target who is flanked by four policemen – tricky! The easiest way to do this is to tail the group until they reach the streets at which point they will all hop into a number of carriages.

Follow the target carriage a short distance until there are not as many police around before hopping onto the roof and hijacking the target vehicle. This should force the target onto the street. Climb out of the carriage, move up and kidnap him. Stick him into the back of the carriage.

Drive to the destination and deliver the target to the nearby objective marker for a scene to end the memory.

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Guide Information
  • Publisher
    Ubisoft
  • Platforms,
    PC, PS4, XB One
  • Genre
    Action Adventure
  • Guide Release
    14 December 2015
  • Last Updated
    11 February 2021
  • Guide Author

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Assassin’s Creed Syndicate drops us into Victorian age London to liberate the city (and by extension the world) from Templar influence one dead body and borough at a time. The most modern Assassin’s Creed title yet sees numerous new features for the series including: revolvers, trains, horse drawn carriages, Batman-style rope launchers and gang warfare all of which lend Syndicate a fresh feel after years of similar, annual experiences. In our extensive Assassin’s Creed Syndicate guide, we’ll take you through the game from beginning to end, show you how to handle all those secondary memories and just about everything else the game has to offer!

Our guide includes:

  • Every story mission (and how to get FULL Synch for each one!).
  • All secondary memories covered (London Stories, The Dreadful Crimes, etc.).
  • All Secrets of London.
  • How to takeover and conquer every borough.
  • Hunting/Harpooning/Crafting - it’s all in here.
  • Associate Activities and miscellaneous side-tasks explained.
  • Complete achievement/trophy unlock guide.

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