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Fallout 3

Strength

By
Nathan Garvin
Related Skills
Melee Weapons

“Strength is a measure of your raw physical power. It affects how much you can carry, and determines the effectiveness of all melee attacks.”

Strength determines the damage you do with melee attacks… a whopping half a point of damage for each point of strength. Yes, ten points of Strength gets you the same damage as one Iron Fist perk. Wow!… That’s awful. As far as the skill point bonuses go, Strength is the weakest attribute, factoring into only one skill; Melee Weapons . Five point of Strength is good enough to get me the Strong Back perk, and that’s all you should give it.

Strength Melee Damage Carrying Capacity Skills
1 +0.5 160 +2
2 +1.0 170 +4
3 +1.5 180 +6
4 +2.0 190 +8
5 +2.5 200 +10
6 +3.0 210 +12
7 +3.5 220 +14
8 +4.0 230 +16
9 +4.5 240 +18
10 +5.0 250 +20
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Guide Information
  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Action RPG
  • Guide Release
    7 February 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

Share this free guide:

War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay’s famous “Post Nuclear Role Playing Game”, moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever…

This guide is intended to be the ultimate completionist’s guide to Fallout 3.

  • Every area in the game covered extensively including all side quests and main quests.
  • All the Bobbleheads, skill books and schematic locations.
  • A full trophy/achievement guide.
  • An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best.
  • Good, evil and neutral alternatives to quests will be presented where applicable.

Become the Last, Best Hope of Humanity… or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.

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