Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher

Fallout 3

Level 26 Perks

By
Nathan Garvin

Nerves of Steel

Requirements: Level 26, Agility 7

Ranks: 1

“With the Nerves of Steel perk, you regenerate Action Points much more quickly than you normally would.”

So, it increases your Action Point regeneration. If you have Grim Reaper’s Sprint , it’s not really worth much, since you can get a full boost after you kill anything. But, for those times when you’re caught with your pants down, out of Action Points, it’ll help. Besides, there really isn’t anything better out there.

Rad Tolerance

Req: Level 26, Endurance 7

Ranks: 1

“Although you are still notified when you get Minor Radiation Poisoning, you do not suffer any ill effects from it.”

Minor Radiation poisoning is no big deal, and can be cured cheaply and instantly with chems. The only use for this is in conjunction with Rad Regeneration , which… oh wait, that’s ADVANCED radiation poisoning. Nevermind, this perk is wholly useless. Had ya going there for a second, eh?

Warmonger

Req: Level 26, Intelligence 7

Ranks: 1

“You’ve figured out on your own how to build all the custom weapons! With the Warmonger perk, all custom weapon types become available to you without the schematics.”

How lazy can you be? You BUY a lot of these! This is a useless perk, trying to get you to play the game less. Fight it. The custom weapons aren’t anything special, so the schematics for them are even less special. But to further dissaude anybody from picking this perk, you can find the locations of all the schematics in this guide. There’s no reason to waste a perk on this.

No Comments
No Upvotes
User profile pic

Comment submission error:

The comment must be at least 1 character in length.

Guide Information
  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Action RPG
  • Guide Release
    7 February 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

Share this free guide:

War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay’s famous “Post Nuclear Role Playing Game”, moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever…

This guide is intended to be the ultimate completionist’s guide to Fallout 3.

  • Every area in the game covered extensively including all side quests and main quests.
  • All the Bobbleheads, skill books and schematic locations.
  • A full trophy/achievement guide.
  • An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best.
  • Good, evil and neutral alternatives to quests will be presented where applicable.

Become the Last, Best Hope of Humanity… or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.

Get a Gamer Guides Premium account:

GG logo

Register to continue…

Already have an account?

Log in to continue…

Forgot?
Gamer Guides Premium


Get access to this feature and a lot more by upgrading to a premium account.

Find out more

Already subscribed?