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Crisis Core Final Fantasy VII: Reunion

Best Defensive and Status Magic Materia Fusion Combinations

By
Matt Chard

When you unlock Materia Fusion in Crisis Core Reunion, you’ll soon realize that the game doesn’t really restrict you when combining Materia. Although this is a good thing, it can lead to some really strong combinations, some which can outright break the difficulty of the game. Thankfully, this page will list some of the strongest combinations for all the Defensive, Status, "Drain" iconDrain, "Gravity" iconGravity and Restorative Magic Materia.

Quake is an area of effect attack magic around yourself. This won’t hit floating enemies though.

All Other Magic Materia Fusion Combos

These are just some possible combinations to create the respective Materia. For example, place "Fire" iconFire in the first slot, and "HP Up" iconHP Up in the second slot to obtain "Barrier" iconBarrier. Abilities marked with “(M☆)” means that the ability needs to be a fully upgraded Master Rank version of the spell. If there is only one “(M☆)” in the list, either of them can be a Master Rank. When you see “Any DMW”, this means use any materia which impacts the DMW like "Rush Assault" iconRush Assault.

Defensive Magic Materia

Wall is one of the best defensive magics in the game. It will increase both your physical and magical defenses.

Barrier

Enables magic that reduces physical damage received. Reduces physical damage taken by 50% for 60 seconds.

  • Base MP Cost: 16
  • Base Materia Power: –
Materia 1 Materia 2
"Fire" iconFire "HP Up" iconHP Up
"Jump" iconJump "Dispel" iconDispel

Mbarrier

Enables magic that reduces magic damage received. Reduces magic damage taken by 50% for 60 seconds.

  • Base MP Cost: 16
  • Base Materia Power: –
Materia 1 Materia 2
"Gravity" iconGravity "HP Up" iconHP Up (M☆)
"Blizzara" iconBlizzara "Spr Up" iconSpr Up
"Barrier" iconBarrier (M☆) "Libra" iconLibra

Wall

Enables magic that reduces both physical and magic damage received. Reduces both physical and magic damage taken by 50% for 60 seconds.

  • Base MP Cost: 42
  • Base Materia Power: –
Materia 1 Materia 2
"Quake" iconQuake "HP Up" iconHP Up (Any)
"Elemental Ward" iconElemental Ward (M☆) "Libra" iconLibra
"Barrier" iconBarrier "Rush Assault" iconRush Assault (Any DMW)

Dispel

Enables magic that nulls enemy magic. Removes beneficial status effects from the target.

  • Base MP Cost: 10
  • Base Materia Power: –
Materia 1 Materia 2
"Esuna" iconEsuna (M☆) "Libra" iconLibra
"Silence" iconSilence "Spr Up" iconSpr Up

Restorative Magic

Curaga is just one of the Restorative Magics in the game.

Cure

Enables magic that restores HP. Light healing based on MAG.

  • Base MP Cost: 4
  • Base Materia Power: 7
Materia 1 Materia 2
"Cure" iconCure "Esuna" iconEsuna
"Cure" iconCure "Cure" iconCure

Cura

Enables magic that restores HP. Moderate healing based on MAG.

  • Base MP Cost: 10
  • Base Materia Power: 16
Materia 1 Materia 2
"Cure" iconCure "Silence" iconSilence
"Cure" iconCure "Cure" iconCure (M☆)

Curaga

Enables magic that restores HP. Heavy healing based on MAG.

  • Base MP Cost: 26
  • Base Materia Power: 34
Materia 1 Materia 2
"Regen" iconRegen (M☆) "Libra" iconLibra
"Cure" iconCure "Death" iconDeath

Regen

Enables magic that gradually restores HP. Every four seconds for 60 seconds total, one-sixteenth of total maximum HP is restored.

  • Base MP Cost: 7
  • Base Materia Power: –
Materia 1 Materia 2
"Cura" iconCura (M☆) "Cure" iconCure
"Cure" iconCure "Dash" iconDash

Esuna

Enables magic that heals status ailments. Removes "Poison" iconPoison and Curse.

  • Base MP Cost: 12
  • Base Materia Power: –
Materia 1 Materia 2
"Dispel" iconDispel (M☆) "Libra" iconLibra
"Poison" iconPoison "Vit Up" iconVit Up

Status Magic

Stop will stop the enemies leaving them vulnerable for the entire duration

Poison

Enables magic that poisons the enemy. Deals damage equivalent to one-sixteenth of max HP every four seconds.

  • Base MP Cost: 2
  • Base Materia Power: –
Materia 1 Materia 2
"Poison Blade" iconPoison Blade "Mag Up" iconMag Up
"Poison" iconPoison "Poison" iconPoison

Silence

Enables magic that silences the enemy. Prevents the use of magic.

  • Base MP Cost: 2
  • Base Materia Power: –
Materia 1 Materia 2
"Silence Blade" iconSilence Blade "Mag Up" iconMag Up
"Poison" iconPoison (M☆) "Libra" iconLibra
"Poison" iconPoison "Dash" iconDash

Stop

Enables magic that stops the enemy. Prevents all actions and stops the countdown timers for other status effects.

  • Base MP Cost: 8
  • Base Materia Power: –
Materia 1 Materia 2
"Stop Blade" iconStop Blade "Mag Up" iconMag Up
"Poison" iconPoison (M☆) "Dash" iconDash
"Stop Blade" iconStop Blade "Mag Up" iconMag Up

Death

Enables magic that defeats enemies with a single strike. If successful, target is defeated outright.

  • Base MP Cost: 18
  • Base Materia Power: –
Materia 1 Materia 2
"Death Blade" iconDeath Blade "Mag Up" iconMag Up
"Stop" iconStop (M☆) "Libra" iconLibra
"Poison" iconPoison "Rush Assault" iconRush Assault (Any DMW)

Gravity Magic

If the enemy is susceptible to gravity. Graviga will reduce the enemies’ health by half.

Gravity

Enables magic that reduces the enemy’s HP by one-fourth. If the “Gravity” effect is not resisted, damage equivalent to one-fourth of max HP is dealt regardless of SPR. Can strike multiple times.

  • Base MP Cost: 22
  • Base Materia Power: –
Materia 1 Materia 2
"Gravity" iconGravity "Libra" iconLibra
"Gravity" iconGravity "Cure" iconCure

Graviga

Enables magic that reduces the enemy’s HP by one-half. If the “Gravity” effect is not resisted, damage equivalent to one-half of max HP is dealt regardless of SPR. Can strike multiple targets.

  • Base MP Cost: 40
  • Base Materia Power: –
Materia 1 Materia 2
"Gravity" iconGravity (M☆) "Libra" iconLibra
"Gravity" iconGravity "Dash" iconDash

Quake

Enables special attack spells. Splits the earth all around Zack, dealing heavy damage to all nearby ground targets. Floating foes are unaffected.

  • Base MP Cost: 58
  • Base Materia Power: 27
Materia 1 Materia 2
"Darkness" iconDarkness (M☆) "Libra" iconLibra
"Electrocute" iconElectrocute (M☆) "Darkness" iconDarkness
"Gravity" iconGravity "Rush Assault" iconRush Assault (Any DMW)

Drain Magic

Drainga will absorb health from the enemy to heal you.

Drain

Enables magic that steals HP from the enemy. Absorbs a small amount of HP from the target.

  • Base MP Cost: 16
  • Base Materia Power: 2
Materia 1 Materia 2
"Osmose" iconOsmose (M☆) "Libra" iconLibra
"Drain Blade" iconDrain Blade "Mag Up" iconMag Up

Drainra

Enables magic that steals HP from the enemy. Absorbs a moderate amount of HP from the target.

  • Base MP Cost: 30
  • Base Materia Power: 4
Materia 1 Materia 2
"Osmose" iconOsmose (M☆) "Libra" iconLibra (M☆)
"Blizzaga" iconBlizzaga/"Firaga" iconFiraga/"Thundaga" iconThundaga "Drain" iconDrain
"Graviga" iconGraviga (M☆) "Drain" iconDrain

Drainga

Enables magic that steal HP from the enemy. Absorbs a heavy amount of HP from the target.

  • Base MP Cost: 55
  • Base Materia Power: 6
Materia 1 Materia 2
"Aerial Drain" iconAerial Drain "Mag Up" iconMag Up
"Drain" iconDrain "Rush Assault" iconRush Assault (Any DMW)

Osmose

Enables magic that steals MP from the enemy. Absorbs some MP from the target.

  • Base MP Cost: –
  • Base Materia Power: 1
Materia 1 Materia 2
"Drain" iconDrain (M☆) "Libra" iconLibra
"Osmose Blade" iconOsmose Blade "Mag Up" iconMag Up

Osmosga

Enables magic that steals MP from the enemy. Absorbs a heavy amount of MP from the target.

  • Base MP Cost: –
  • Base Materia Power: 2
Materia 1 Materia 2
"Drainra" iconDrainra "Libra" iconLibra (M☆)
"Power Osmose" iconPower Osmose "Spr Up" iconSpr Up
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Guide Information
  • Publisher
    Square Enix
  • Genre
    Action RPG
  • Guide Release
    12 December 2022
  • Last Updated
    27 March 2023
    Version History
  • Guide Author

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Crisis Core Final Fantasy VII: Reunion is a remaster of the PSP original, featuring HD graphics & gameplay overhauls. This guide for Crisis Core Final Fantasy VII: Reunion currently contains the following:

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