When you unlock Materia Fusion in Crisis Core Reunion, you’ll soon realize that the game doesn’t really restrict you when combining Materia. Although this is a good thing, it can lead to some really strong combinations, some which can outright break the difficulty of the game. Thankfully, this page will list some of the strongest combinations for the Command Materia.
All Command Materia Fusion Combos¶
These are just some possible combinations to create the respective Materia. For example, place Vital Slash in the first slot, and AP UP in the second slot to obtain
Assault Twister. Abilities marked with “(M☆)” means that the ability needs to be a fully upgraded Master Rank version of the spell. If there is only one “(M☆)” in the list, either of them can be a Master Rank. When you see “Any DMW”, this means use any materia which impacts the DMW like
Rush Assault.
Quick Jump | – | – |
---|---|---|
Spinning Attacks | Jump Attacks | Power Attacks |
Punch Attacks | Status Blade Attacks | Elemental Blade Attacks |
Aerial Attacks | Misc Attacks | – |
Spinning Attacks¶
Assault Twister is one of the first materia’s you’ll start off with. It will make you spin around with your blade to inflict damage to surrounding enemies.
Assault Twister¶
Enables spinning physical attacks. (Area of Effect)
- Base AP Cost: 8
- Base Materia Power: 8
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Assault Twister+¶
Enables spinning physical attacks. (Area of Effect)
- Base AP Cost: 16
- Base Materia Power: 12
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Poison Twister¶
Enables spinning physical attacks that inflicts Poison. (Area of Effect)
- Base AP Cost: 16
- Base Materia Power: 10
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Stop Twister¶
Enables spinning physical attacks that inflicts Stop. (Area of Effect)
- Base AP Cost: 16
- Base Materia Power: 10
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Death Twister¶
Enables spinning physical attacks that inflicts Death. (Area of Effect)
- Base AP Cost: 20
- Base Materia Power: 12
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Jump Attacks¶
High Jump will make you leap into the air, and crash down on the enemy for large amounts of damage. Death Jump will give you a small chance of inflicting Death when you land.
Jump¶
Enables aerial attacks.
- Base AP Cost: 24
- Base Materia Power: 12
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
High Jump¶
Enables aerial attacks.
- Base AP Cost: 48
- Base Materia Power: 14
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Death Jump¶
Enables aerial attacks that inflict Death.
- Base AP Cost: 38
- Base Materia Power: 22
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Power Attacks¶
The Power Attack material will charge up a powerful attack before unleashing it upon the enemies.
Power Attack¶
Enables attacks that cause the enemy to stagger.
- Base AP Cost: 4
- Base Materia Power: 14
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Power Drain¶
Enables attacks that steals HP.
- Base AP Cost: 16
- Base Materia Power: 6
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Power Osmose¶
Enables attacks that steals MP.
- Base AP Cost: 6
- Base Materia Power: 6
Punch Attacks¶
Goblin Punch¶
Enables special attacks. Charge up to unleash a nasty haymaker.
- Base AP Cost: 10
- Base Materia Power: 18
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Iron Fist¶
Enables special attacks. Charge up to unleash a nasty haymaker.
- Base AP Cost: 10
- Base Materia Power: 18
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Magical Punch¶
Enables attacks by expending MP. Charge up to unleash a nasty haymaker. The nearer to full MP, the more damage it does. Ignores enemy VIT.
- Base MP Cost: 99
- Base Materia Power: 18
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Hammer Punch¶
Enables attacks by expending AP. Charge up to unleash a nasty haymaker. The nearer to full AP, the more damage it does. Ignores enemy VIT.
- Base MP Cost: 64
- Base Materia Power: 20
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Costly Punch¶
Enables attacks by expending HP. Charge up to unleash a nasty haymaker. The nearer to low HP, the more damage it does. Ignores enemy VIT. Non-Physical, and non-Magical.
- Base AP Cost: Uses HP
- Base Materia Power: 32
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
Any Punch | Any DMW |
Status Blade Attacks¶
Poison Blade¶
The Death Blade materia will allow you to do a Power Attack with a chance to inflict Death on the enemy.
Enables attacks that Poison the enemy.
- Base AP Cost: 6
- Base Materia Power: 16
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Silence Blade¶
Enables attacks that Silence the enemy.
- Base AP Cost: 6
- Base Materia Power: 16
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Stop Blade¶
Enables attacks that Stop the enemy.
- Base AP Cost: 8
- Base Materia Power: 16
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Death Blade¶
Enables attacks that defeat the enemy with a single strike.
- Base AP Cost: 8
- Base Materia Power: 16
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Dispel Blade¶
Enables attacks that Null the enemies Magic.
- Base AP Cost: 8
- Base Materia Power: 16
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Drain Blade¶
Enables attacks that steal HP from the enemy.
- Base AP Cost: 8
- Base Materia Power: 4
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Osmose Blade¶
Enables attacks that steal MP from the enemy.
- Base AP Cost: 2
- Base Materia Power: 4
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Elemental Blade Attacks¶
The elemental weapon attacks come in three elements: Ice (shown above), Fire, and Thunder.
Fire Blade¶
Enables Fire-based elemental attacks.
- Base AP Cost: 8
- Base Materia Power: 18
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Blizzard Blade¶
Enables Ice-based elemental attacks.
- Base AP Cost: 8
- Base Materia Power: 18
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Thunder Blade¶
Enables Thunder-based elemental attacks.
- Base AP Cost: 8
- Base Materia Power: 18
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Fira Blade¶
Enables Fire-based elemental attacks.
- Base AP Cost: 52
- Base Materia Power: 23
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Blizzara Blade¶
Enables Ice-based elemental attacks.
- Base AP Cost: 52
- Base Materia Power: 23
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Thundara Blade¶
Enables Thunder-based elemental attacks.
- Base AP Cost: 52
- Base Materia Power: 23
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Firaga Blade¶
Enables Fire-based elemental attacks.
- Base AP Cost: 32
- Base Materia Power: 32
Blizzaga Blade¶
Enables Ice-based elemental attacks.
- Base AP Cost: 32
- Base Materia Power: 32
Thundaga Blade¶
Enables Thunder-based elemental attacks.
- Base AP Cost: 32
- Base Materia Power: 32
Aerial Attacks¶
Aerial Drain will leap in the air of the surrounding enemies, and absorb HP from them as you land.
Aerial Drain¶
Enables aerial attacks that steal HP. (Area of Effect)
- Base AP Cost: 64
- Base Materia Power: 6
Poison Aerial¶
Enables aerial attacks that inflict Poison. (Area of Effect)
- Base AP Cost: 32
- Base Materia Power: 13
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Silence Aerial¶
Enables aerial attacks that inflict Silence. (Area of Effect)
- Base AP Cost: 32
- Base Materia Power: 13
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Misc Attacks¶
Darkness is one of the strongest materia in the game. It uses your HP to deal damage to surrounding enemies.
Steal¶
Allows the user to take items from the enemy. (Cannot be fused)
- Base AP Cost: –
- Base Materia Power: –
Materia 1 | Materia 2 |
---|---|
N/A | N/A |
N/A | N/A |
Mug¶
Allows the user to steal items when attacking.
- Base AP Cost: –
- Base Materia Power: 24
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Gil ’Toss¶
Enables attacks by expending money. The more Gil you have, the more damage you do.
- Base Cost: Gil
- Base Materia Power: –
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
Darkness¶
Enables special attacks by expending HP. Consumes 1/8 of your total HP. Ignores VIT.
- Base HP Cost: 1/8 of your total
- Base Materia Power: 18
Vital Slash¶
Enables Critical Hits with every strike.
- Base AP Cost: 6
- Base Materia Power: 24
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Blast Wave¶
Enables attacks that blast the enemy out of the battle area.
- Base AP Cost: 12
- Base Materia Power: 16
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Exploder Blade¶
Enables attacks with explosions.
- Base AP Cost: 20
- Base Materia Power: 12
Materia 1 | Materia 2 |
---|---|
![]() |
![]() |
![]() |
![]() |
No Comments