This page will show you all the Openers, and Rotations for Monk in patch 6.05 in Endwalker.
Solar and Luna Nadi Opener¶
This opener is more of the general opener as it will ensure you get the maximum usage of Phantom Rush.
Steps¶
- Cast Form Shift at any point before the pull.
- Immediately after pull, cast Thunderclap This needs to be cast as soon as the pull timer reaches 0. Make sure not to pull early though.
- Cast Dragon Kick .
- Use a Ticture of Strength .
- Cast Twin Snakes .
- Weave in Riddle of Fire .
- Cast Demolish .
- Weave in The Forbidden Chakra .
- Cast Bootshine .
- Weave in Brotherhood and Perfect Balance . If you have trouble clipping with a double weave, move Brotherhood to after the second Dragon Kick .
- Cast Dragon Kick a second time.
- Weave in Riddle of Wind .
- Cast Bootshine a second time.
- Cast Dragon Kick a third time.
- Cast Elixir Field .
- Cast Bootshine a third time.
- Weave in Perfect Balance a second time.
- Cast Twin Snakes a second time.
- Cast Dragon Kick a fourth time.
- Cast Demolish a second time.
- Finish off with Rising Phoenix .
Double Solar Nadi Opener¶
The Double Solar Nadi opener is more for optimized scenarios. This is because Phantom Rush is on a two-minute cooldown, and tied to three uses of Perfect Balance. By getting two Nadi early, it’ll push Phantom Rush into the burst window making it available for the rest of the battle. This should only be used when you know exactly how long it takes to kill the boss as you could lose the last Phantom Rush cast. This is best used when you have a boss on farm.
Steps¶
- Cast Form Shift at any point before the pull.
- Use a Ticture of Strength at -1.2 seconds before pull.
- Cast Thunderclap just before pull at 0.2 seconds.
- Cast Dragon Kick .
- Weave in Perfect Balance .
- Cast Twin Snakes .
- Weave in Riddle of Fire .
- Cast Demolish .
- Weave in The Forbidden Chakra .
- Cast Bootshine .
- Weave in Brotherhood .
- Cast Rising Phoenix .
- Weave in Riddle of Wind .
- Cast Dragon Kick a second time.
- Weave in Perfect Balance a second time.
- Cast Bootshine a second time.
- Cast Snap Punch .
- Cast Twin Snakes a second time.
- Cast Rising Phoenix a second time.
- Cast Dragon Kick a third time.
- Cast True Strike .
- Finish off with Demolish .
Monk Level 90 Single Rotation¶
You’ll start the rotation by following the rules in the Rotation flowchart. The general idea behind it is to use Dragon Kick to get Leaden Fist which makes Bootshine a stronger skill whilst maintaining the Disciplined Fist buff from Twin Snakes , and the Damage over Time from Demolish . When you get to the Riddle of Fire windows, these only come into effect when you start the skill “Riddle of Fire” . These are your burst phases so to speak, and start at different minutes of the battle. The Odd window is minutes 1,3,5,7 and so on whilst the Even window will be minuets 2,4,6,8 etc. After that you’ll go back to your regular rotation.
Monk Level 90 AoE Rotation¶
Coming Soon!
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