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Final Fantasy VII Remake Intergrade

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The Crimson Mare (040)

By
Ben Chard

This page is for all details regarding The Crimson Mare (040) Enemy Intel in Final Fantasy VII Remake INTERmission.

The Crimson Mare (040) in INTERmission.

Description

Blood-red battle armor for Scarlet’s personal use. Its creator’s personality can be seen in every facet of this machine, from its extravagantly outfitted cockpit-that emphasizes form over function-to its arms’ oversized weapons loadout.

Tactical Data

When its pilot is incapacitated, it will be susceptible to staggering. It is capable of equipping a variety of lethal artillery, but destroying these weapons will temporarily eliminate the threat they pose.

Classification

Type Movement
Mechanical Grounded

Item Drops

Normal Drop Rare Drop Steal

Elemental Affinities

Weakness(es) Absorbs
Lightning_Final_Fantasy_VII_Remake_icon.png Lightning

Damage Resistances

Lesser Resistances Greater Resistances Immunities
Fire_Final_Fantasy_VII_Remake_icon.png Fire Poison
Silence
Sleep
Slow
Stop
Berserk
Fixed Damage
Proportional Damage

Battle Info

Abilities Type
Bullet Barrage Physical_Final_Fantasy_VII_Remake_icon.png Physical
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    25 February 2024
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

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In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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