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Final Fantasy VII Remake Intergrade

Armored Shock Trooper (007)

By
Ben Chard

This page is for all details regarding the Deepground SOLDIER (003) Enemy Intel in Final Fantasy VII Remake INTERmission.

The Armored Shock Trooper (007) in INTERmission.

Description

Troopers belonging to Shinra’S Public Security Division. Protected by reinforced armor developed by the Advanced Weaponry Division, and capable of inflicting hevay damage with their beam sword and heavy machine gun. As they are some of the most elite troopers in the military, they are tasked with guarding Shinra’s HQ.

Tactical Data

Tactical Data not available.

Classification

Type Movement Stagger Duration
Mechanical Grounded 5 Seconds

Item Drops

Normal Drop Rare Drop Steal
Grenade Sedative Sedative

Elemental Affinities

Weakness(es) Absorbs
Lightning_Final_Fantasy_VII_Remake_icon.png Lightning

Damage Resistances

Lesser Resistances Greater Resistances Immunities
Physical_Final_Fantasy_VII_Remake_icon.png Physical Berserk

Battle Info

Abilities Type
Eject Physical_Final_Fantasy_VII_Remake_icon.png Physical
Skewer Physical_Final_Fantasy_VII_Remake_icon.png Physical
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    25 February 2024
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

Share this free guide:

In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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