Items are consumables that can be used in combat, usually either restoring HP and/or MP, removing or bestowing status effects, or dealing damage to enemies. Using an item in combat takes one ATB segment. Items cannot be used in Hard difficulty.
Item | Effect |
---|---|
Potion | Restores 350 HP. |
Hi-Potion | Restores 700 HP. |
Mega-Potion | Restores 1,500 HP. |
Ether | Restores 20 MP. |
Turbo Ether | Fully restores MP. |
Elixir | Fully restores HP and MP. |
Phoenix Down | Revives and restores a small amount of HP. |
Antidote | Cures poison. |
Maiden’s Kiss | Removes toad-related curses. |
Smelling Salts | Wakes someone up. |
Echo Mist | Cures silence. |
Adrenaline | Rouses one from a stupor. |
Sedative | Quells one’s fury. |
Remedy | Cures all ailments. |
Celeris | Hastens whoever drinks it. |
Grenade | Deals 200 physical damage to enemies within range. |
Hazardous Material | Poisons and deals 50 physical damage to enemies within range. |
Spiderweb | Slows nearby enemies within range. |
Orb of Gravity | Reduces HP of enemies within range by 25%. Ineffective against powerful enemies. |
Big Bomber | Deals 500 physical damage to enemies within range. |
Molotov Cocktail | Deals 90 fire damage to enemies within range multiple times. |
Fuzzy Wuzzy | A cute stuffed animal. Also an explosive. |
Mr. Cuddlesworth | A cute stuffed animal. Also an explosive. |
AI Programming Core | An airbuster AI chip. Can be sold for a large profit. |
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