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Final Fantasy VII Remake Intergrade

Cacstar

By
Ben Chard

This is the weapon page for Yuffie Kisaragi’s Cacstar, usable in Final Fantasy VII Remake INTERmission.

Yuffie’s Cacstar weapon is a DLC weapon, you cannot obtain it any other way.

Name Acquired ATK MATK DEF MDEF Weapon Ability
Cacstar PlayStation Store DLC (paid or preorder) 49 49 0 0 Cactuar Caper

Upgrade

Cacstar Core (6 SP) Description
Max HP +200
Max MP +5
AP Up Increases amount of AP earned from enemies.
Critical Hit Rate 10% Boost Increases probability of landing a critical hit.
Critical Hit Damage 25% Boost Increases damage dealt by critical hits.
Cacstar Sub-Core I (8 SP) Description
Max HP +200
Luck +5
Attack Damage 5% Boost Increases damage dealt by basic attacks.
MP Regeneration 10% Boost Slightly increases MP regeneration speed during battle.
ATB Charge Rate 10% Boost Increases the amount by which successful attacks increase the ATB gauge.
Cacstar Sub-Core II (10 SP) Description
Max HP+200
Max MP +5
Weapon Ability Critical Hit Rate 10% Boost Increases probability of landing a critical hit with an ability.
Critical Hit Rate 50% Boost with Low HP Significantly increases probability of landing a critical hit when HP is 25% or lower.
Physical Defense +10 with Low HP Increases defense when HP is 25% or lower.
Magic Defense +10 with Low HP Increases magic defense when HP is 25% or lower.
Cacstar Sub-Core III (12 SP) Description
Max HP +200
Luck +5
Critical Hit Rate 50% Boost with Low HP Significantly increases probability of landing a critical hit when HP is 25% or lower.
MP Regeneration 50% Boost Significantly increases MP regeneration speed during battle.
Critical Hit Damage 25% Boost Increases damage dealt by critical hits.
Cacstar Sub-Core IV (14 SP) Description
Max HP +200
Max MP +5
Critical Hit Damage 25% Boost Increases damage dealt by critical hits.
Limit Break 5% Boost with Low HP Increases the rate at which the limit gauge fills when HP is 25% or lower.
New Materia Slot Adds an additional materia slot or links two existing slots.
Cacstar Sub-Core V (16 SP) Description
Limit Break Damage 5% Boost Increases damage dealt by limit breaks.
Reprieve Avoid incapacitation once per battle. Does not work against instant death attacks or when HP is at 1.
ATB Charge Rate 10% Boost Increases the amount by which successful attacks increase the ATB gauge.
New Materia Slot Adds an additional materia slot or links two existing slots.
New Materia Slot Adds an additional materia slot or links two existing slots.
New Materia Slot Adds an additional materia slot or links two existing slots.

Cactuar Caper

This Weapon Ability is the least useful of all of Yuffie’s but it can still be useful to maintain damage or Pressure on certain foes. When used, Yuffie will toss the Shuriken and it will move around amongst all foes, striking them for damage for a period of time. The damage it inflicts is not huge, but especially against foes that you have a tough time reaching, it can be useful and the fact that you can use it while airbone is a boon too.

Evaluation

This weapon is an unique one compared to the other weapons Yuffie can obtain in INTERmission. To begin with, it’s only available as (expensive) paid DLC if you didn’t preorder Intergrade. Beyond that, it’s a weapon that features no Attack or Magic Attack upgrades but instead focuses all on Critical Hits, be it from Weapon Abilties or regular attacks. It does boast a total of +1000 HP in upgrades which is useful before you have a lot of MAX HP Up upgrades. The final Sub-Core adds some much needed Materia Slots and it’s the only other weapon to feature the useful Reprieve ability.

When spending your SP on the Cacstar, focus on obtaining AP Up first before unlocking any and all Critical related abilties. Be on the lookout for Luck + when it starts becoming available, this will further add to your Critical rates while sprinkling in some HP upgrades along the way. Once you unlock the final Weapon Level, unlock Reprieve right away.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PS4, PS5
  • Genre
    Action RPG
  • Guide Release
    10 June 2021
  • Last Updated
    25 February 2024
    Version History
  • Guide Author
    Ben Chard, Nathan Garvin

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In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Cloud Strife, a former member of Shinra’s elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him.

This guide for Final Fantasy VII Remake: Intergrade features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters for both the main game and INTERmission, all Side Quests and mini games along with indepth sections on Materia, Enemy Intel and Battle Intel.

Inside Version 1.2

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